#nemomobile log for Thursday, 2013-10-17

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Sfiet_KonstantinJoe_W: ?08:24
Joe_W...08:25
Joe_Whi08:25
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Sfiet_Konstantinfaenil, sledges, locusf hi !08:28
Sfiet_Konstantinmorning08:28
Sfiet_Konstantinhow are you guys08:29
Sfiet_Konstantin(and others that I forgot)08:29
Sfiet_Konstantinbtw, Joe_W is the teammate from my school project, feel free to welcome him :)08:29
chriadamgood evening Sfiet_Konstantin, hey Joe_W08:32
Sfiet_Konstantinhi chriadam08:32
Sfiet_Konstantinexam tomorrow so a bit busy08:32
chriadamhaha I bet08:32
Sfiet_Konstantinwe are on IRC because we are supposed to work on our school project08:32
Joe_Whi guys08:32
chriadambest of luck with it :-)08:32
Sfiet_KonstantinNemo related stuff08:32
Sfiet_Konstantinthanks :)08:32
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Sfiet_Konstantinit seems that everybody have exams, noone is replying08:37
EztranHalf expecting a tumbleweed to roll past.08:38
chriadamcould be timezone too.  close to lunchtime in .fi I guess, and most australians have gone home by now08:39
Sfiet_Konstantinmaybe08:39
Sfiet_Konstantinusually faenil is hanging around08:39
Sfiet_Konstantinah08:39
Sfiet_Konstantinhe promised to study exam08:39
Sfiet_KonstantinI should too :D08:39
cybetteJoe_W: hi there :)08:46
Morpog_N9hi Sfiet_Konstantin and Joe_W08:50
Morpog_N9faenil is supposed to study since days and he still hacks on nemo instead :)08:51
faeniloh gosh, who summoned me?08:51
faenillol08:51
faenilmorning guys08:52
Morpog_N9morning08:52
faenilplans changed, I postponed the exam to post Feb08:52
faenil:P08:52
faenilJoe_W, welcome aboard! o/08:52
Joe_Wty, :)08:54
Morpog_N9yay, so faenil is back in hardcore mode! :D08:54
faenil\o/08:55
faenilwell actually I should start and work 24/7 on a P2P project for uni :D08:55
Morpog_N9actually :)08:56
faenil:D08:56
Sfiet_Konstantinfaenil: :/09:00
Sfiet_Konstantinguy ...09:00
Sfiet_Konstantinstop postponing exams09:00
Sfiet_Konstantin:/09:00
Sfiet_Konstantinah ok :D09:00
Sfiet_KonstantinI should start working on my exa09:00
Sfiet_Konstantin...09:00
Sfiet_Konstantinactually too09:00
faenilSfiet_Konstantin, don't worry, it shouldn't change my studies plan ;)09:03
Sfiet_Konstantinok09:03
Sfiet_Konstantincool :)09:03
faenil:)09:03
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faenilSfiet_Konstantin, also, I've never postponed an exam so far....soo ... :P09:07
Sfiet_Konstantin:D09:07
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faenillocusf, you there?09:17
faenilSfiet_Konstantin, let's discuss one thing09:17
sledgesJoe_W, greetings, good to have you on board09:17
faenilsledges, o/09:17
sledges\o faenil09:17
Sfiet_Konstantinfaenil: what kind of thing ?09:17
sledgesall :)09:17
faenilso, I'm currently handling "allowedOrientations" property inside applicationWindow, as a global property09:17
faenilbut at the same time, I'm offering the property in Page to be more silica compatible09:18
faenilnow, how to keep them in sync avoiding setting invalid values?09:18
faenilqtcomponents doesn't handle that, if you set portraitlock: 200000 he eats that :P09:19
faenilsorry orientationLock09:19
Sfiet_Konstantinfaenil: faenil:D09:20
Sfiet_Konstantinlol09:20
Sfiet_Konstantinexport C++ enum09:20
Sfiet_Konstantinor did you already did that ?09:20
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faenilgo on, having an enum doesn't prevent user from setting his int on it09:20
Sfiet_Konstantinfaenil: maybe reimplement the same enums as in Silica ?09:20
faenil(we have Qt orientation enum anyway)09:20
Sfiet_Konstantinfaenil: sure ?09:20
Sfiet_Konstantinin QML ?09:20
faenilunless you can set "property ENUM bla"09:21
Sfiet_Konstantinfaenil: IIRC you can do that in Qt 509:21
faenilalso, we can't do it because it's a mask09:21
Sfiet_Konstantinmask ?09:21
faenilyou do Portrait | Landscape09:21
faenilif you want those two09:21
faenilso you don't have PortrantAndLandscape09:22
faeniland all combinations of allowed orientations :)09:22
Sfiet_Konstantinyou mean flag09:23
Sfiet_Konstantinhow is that done in silica ?09:23
faenilwell, mask :)09:23
Sfiet_Konstantinfaenil: do you really believe that you can have: lock in landscape right and portrait inverted ?09:23
Sfiet_Konstantinbetter just have landscape, portrait, landscape and portrait ?09:23
faenilif you want, why not09:23
Sfiet_KonstantinI don't know, it is just a question09:24
Sfiet_Konstantinso that you can define an enum easily09:24
faenilif that's what the dev wnats09:24
Sfiet_KonstantinInherit, Landscape, Portrait, Free09:24
Sfiet_KonstantinIIRC, in QML, many stuff are done like that (Mouse drag, for example)09:24
Sfiet_Konstantinthey don't use flags (or masks)09:24
faenilSfiet_Konstantin, https://sailfishos.org/sailfish-silica/qml-sailfishsilica-page.html#allowedOrientations-prop09:25
Sfiet_Konstantinhum ...09:26
faenil"The value may be any combination of:"09:26
Sfiet_Konstantinyeah09:26
Sfiet_Konstantinfirst, declare stuff as Qt C++ enums09:26
Sfiet_Konstantin(you can only do that for enums)09:26
faenilman, we already have Qt orientations enu,09:26
Sfiet_Konstantinand then, create a base class that have a property called allowedOrientations09:26
Sfiet_Konstantinok09:26
faenilwhy coding a new one09:26
Sfiet_Konstantinthen, we can take Qt enums09:26
Sfiet_KonstantinI don't know if Qt enums are right or not09:27
faenilyes they are09:27
Sfiet_Konstantinif they covers all the case etc.09:27
Sfiet_Konstantinwhy Jolla guys coded a new one then :/09:27
faenilbecause Qt ones don't have the Orientation.All09:27
Sfiet_Konstantinso, code a PageBase C++ object that have an allowedOrientations property09:27
Sfiet_Konstantinand in setAllowedOrientations, control if you have a valid or invalid input09:28
Sfiet_KonstantinPageBase inherit QQuickItem of cause09:28
faenilyou can do that in QML as well09:28
Sfiet_Konstantinhow ?09:28
faenilwith a function? :)09:28
Sfiet_Konstantinif you can do that in a reliable matter in QML, please do :)09:28
Sfiet_Konstantinfaenil: but if you do in QML09:28
Sfiet_Konstantinpage.allowedOrientation = 100000009:28
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Sfiet_Konstantinthen it is set as 1000000 before your function i striggered09:28
faenilSfiet_Konstantin, https://github.com/nemomobile/qt-components/blob/qtquick2/src/meego/Page.qml#L10409:28
faenilexactly09:29
faenilthat's the problem09:29
Sfiet_Konstantin(because I suppose that you bind on onAllowedOrientationChanged09:29
Sfiet_Konstantinin C++, you can do this before09:29
Sfiet_Konstantinsince in setAllowedOrientation, you have the right to check, and refuse to set the attribute09:29
faenilright09:29
Sfiet_Konstantinit is IMO of cause09:30
faenilalso should be in sync with what application window has09:30
Sfiet_Konstantinyeah09:31
Sfiet_Konstantinbut you can signal them to be in sync09:31
Sfiet_Konstantinie connect applicationwindow to pages09:31
faenilyes that's what I'm currently doing09:31
faenilbut then we need both to have that c++ property09:31
faeniland duplicate validity check09:32
Sfiet_Konstantinfaenil: true09:33
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faenilSfiet_Konstantin, and the same for all the properties which I want to alias :/09:42
Sfiet_Konstantin:/09:43
Sfiet_Konstantinindeed09:43
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faenildoesn't sound like a nice solution, but likely the best we can have09:56
niqtmorning09:57
faenilmorning niqt09:57
faenilSfiet_Konstantin, also, am I wrong or changing "orientation" in silica page does nothing?09:58
Sfiet_Konstantinfaenil: not handled yet IMO09:58
faenilok09:58
faenillooking at the code I couldn't see anything handling that09:59
faenilbut at the same time it's not read-only, so :/09:59
faenilI'm making it readonly09:59
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locusffaenil: am now10:04
faenillocusf, ok, np just wanted to discuss what I did with Sfiet_Konstantin10:04
faenilI mean,10:04
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faenilwanted to discuss what I then discussed with Sfiet :D10:04
locusffaenil: ok10:05
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sledgeszbenjamin: i think faenil is on the case ;)10:47
faenilwhat?10:47
sledges00:06 < zbenjamin> sledges: hey you could merge my patches ;)10:47
faenilah, well actually I'm still not convinced by the changes as I'm not sure why 180 and 90 should be in the same case10:48
faenilI am more waiting for an explanation by zbenjamin :)10:49
sledgesyup10:49
sledgeshe gave one10:50
sledges"worksforme"10:50
sledges:))10:50
faenileh :D "notenoughforme", but if you think it's okay, pull the trigger :)10:50
sledgesi don't :D10:50
faenilok :P10:51
sledgesi'd merge, if he split homescreen orientation handling, and deal with notifications separately10:51
faenilw00t, just reminding in case you forgot about it, https://github.com/nemomobile/ti-omap3-sgx-wayland-wsegl/pull/310:51
sledgesbut now is stuck :)10:51
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sledgeshttps://wiki.openstack.org/wiki/GitCommitMessages#Structural_split_of_changes ;)10:54
sledgeszbenjamin: ^10:54
sledgesalthough this is flame-prone :D10:54
zbenjamin!10:54
zbenjamini did rebase it gngngngngngn before it was splitted10:55
sledges?10:55
sledges:)10:55
sledgessplit into 2 PRs i mean10:57
sledgesit is possible by creating a new branch in your local repo10:59
zbenjaminfaenil: i did this the trial and error way, all i know is if i group the cases like it seems to be logical the messages are not visible in IntertedLandscape and not in the right place in InvertedPortrait11:12
zbenjaminbut feel free to clone my repos and see for yourself ;)11:13
faenilzbenjamin, I'm busy already with components :) you should make sure of that before making the PR :D11:14
faenilor we risk adding bugs11:14
faenilI tend to avoid merging stuff just because it works, but that's me, if somebody else says it's ok, he can merge it...I'm no boss here ;)11:14
zbenjaminyeah, seems logical ... after i ran out of logical solutions yesterday is did it trial and error ....11:15
faenil:)11:15
zbenjaminwhat i don't get is, are the origin.x and origin.y relative to primaryOrientation? or currentOrientation11:17
zbenjamini guess primary orientation, because otherwise we don't need to rotate11:18
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locusfI could test the PR if needed11:32
faenilzbenjamin, yeah probably11:36
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locusfzbenjamin: how can I test the rotation handling? I tried to tilt the phone but nothing happens11:47
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zbenjaminlocusf: you need my lipstick patch also11:54
zbenjaminhttps://github.com/nemomobile/lipstick/pull/10511:55
zbenjaminfaenil: because we are rotating around the origin point, we still would need to rotate around the same point , regardless of how far we want to11:57
zbenjaminbut then one point should be enough for all cases11:58
locusfzbenjamin: ah ok11:59
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locusfzbenjamin: works beautifully12:05
zbenjaminas i said ;)12:05
zbenjaminstill i don't get why12:05
zbenjaminand thats the problem12:06
locusfoh why it works?12:07
zbenjaminhttps://github.com/bzeller/lipstick-colorful-home/commit/abac8e86cc75eab0808d2e6f24b0287f06d52c7912:07
locusfit shouldn't eh?12:07
zbenjaminsee faenils comments12:07
locusfyeah12:08
locusffirst time seeing the whole desktop portraited12:09
zbenjaminmaybe its just a concidence it works for the phone... a emulator with changeable primary orientation and screen resolution would be nice ;)12:09
zbenjaminthere is also a bug somewhere in the lockscreen swipe up code that breaks sometimes. You can see it if you cannot swipe the lockscreen completely out of screen. Rotating to landscape and back will fix it. But most of the time it works....12:11
sledgesa bug from x11 times ^_^12:14
zbenjamin;) it wasn't me ;)12:15
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locusfMorpog_PC: ping12:21
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Morpog_N9_locusf, my pc is on?13:17
locusfMorpog_N9_: lol I was just wondering if you got a PR going for those nice icons you posted to twitter?13:19
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Morpog_N9_locusf, not yet, as I don't want to use SVG for it13:21
Morpog_N9_and png doesn't work atm on launcher screen13:22
faenildo you already know why?13:22
Morpog_N9_sledges wanted to investugate why13:22
locusfMorpog_N9_: ok13:23
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Morpog_N9_faenil, no13:24
Morpog_N9_locusf, it would be a few patches, as most .desktop files point to strange icons :)13:25
locusfMorpog_N9_: ok np :)13:25
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faenilMorpog_N9_, as I'm seeing mthemedaemon is all coded to use svgs13:28
Morpog_N9_so can you change that?13:29
faenilwell, needs investigating to see what needs to be changed13:29
Morpog_N9_svg can be slow, so not a good idea13:30
Morpog_N9_special confirmed that13:30
faenilit seems that if it starts with "icon-" then it expects an svg13:30
Morpog_N9_err, so just renaming would work?13:31
sledgesfaenil: it should do PNGs as well: https://github.com/sledges/qt-components/blob/qtquick2/src/meego/themedaemon/mlocalthemedaemonclient.cpp#L13513:31
faenilwell, that could be a workaround, but not sure it would work, and it would still be a workaround13:31
faenilsledges, ah that's in qt-components, I was looking at mthemedaemon13:32
sledgesmthemedaemon is no more13:32
sledges;)13:32
sledgesthat's in btw (paster my repo by mistake): https://github.com/nemomobile/qt-components/blob/qtquick2/src/meego/themedaemon/mlocalthemedaemonclient.cpp#L13513:32
sledgespasted13:33
sledgesand it picks up PNGs for other theme parts13:34
sledgesso something's wrong with .desktop reading and further code path13:34
faenilso how are we handling the shift to qqc if themedaemon is part of qtcompons?13:35
Morpog_N9_i had an icon as svg and png, i deleted the svg and rebooted, it didn't show up13:35
faenilMorpog_N9_, ah now I got you, no, renaming the extension won't work13:36
faenilI thought renaming the reference (i.e. not using icon- )13:36
sledgeswe port daemon to qqc13:37
faenilah, exciting, xD13:38
sledgesbut as-is the daemon is not the rootcause of no-png launcher icons imho13:38
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Morpog_N9_faenil, i didn't renamed the extension13:42
Morpog_N9_in the .desktop file is no extension for icon13:43
Morpog_N9_i really deleted the svg file13:45
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faenilMorpog_N9_, we're misunderstanding, nvm13:51
Morpog_N9_:D13:52
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kjokiniereview appreciated: https://github.com/nemomobile/ngfd/pull/2414:00
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sledgesMorpog_N9_: weird:14:06
sledgescat /usr/share/applications/qmlfilemuncher.desktop | grep Icon14:06
sledgesIcon=icons-Applications-filemanager14:06
sledgesfind /usr/share/themes | grep icons-Applications-filemanager14:07
sledges./base/meegotouch/icons/icons-Applications-filemanager.png14:07
sledgesit'ß there14:07
sledgesand it'ß shown14:07
sledgesand it's PNG :|14:07
Morpog_N9_hmmmm, it's called icons14:09
sledgesi just renamed it to /home/nemo/p.png14:09
sledgesstill works14:09
sledges(with the equiv file in that place)14:09
Morpog_N9_wtf14:09
sledgespng header bad?14:09
sledgesand/or compression and stuff14:09
Morpog_N9_and hiw did you call it in .desktop file?14:10
sledgesIcon=/home/nemo/p.png14:10
Morpog_N9_just Icon=p  ?14:10
Morpog_N9_ah14:10
sledgesit accepts either theme mnemonics, or direct path14:10
sledges(the latter case goes with extension14:11
Morpog_N9_hmm, I tried that14:11
sledges:)14:11
sledgestry again with existing PNG14:11
sledges(not your exported ones)14:11
Morpog_N9_and the first case withouz extension and this order: svg , png, jpg14:11
Morpog_N9_sledges, will do, maybe it doesn't like the png inkscape produces14:12
sledgesyup14:12
sledgesand/or the size14:12
sledgesabout to check that14:12
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Morpog_N9_ah, so that it has to be 80x80 as specified14:13
Morpog_N9_in code14:13
sledgesit looks like14:14
sledgesthis is not displayed:14:14
sledgesIcon=/usr/share/themes/base/meegotouch/icons/graphic-shutdown-logo.png14:14
Morpog_N9_ok, so it's most likely the size14:14
sledgesyes14:14
Morpog_N9_or nit, as that file was also exported with inkscape :D14:15
sledgesdoh14:15
sledgesnope, just tried another one14:16
sledgesdoesn't appear14:16
sledgessize does matter :D14:16
sledgesand how you use it14:16
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faenil:/14:19
Morpog_N9__lol sledges14:20
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Morpog_PCwtf15:36
Morpog_PCis there some kind of cache somewhere?15:36
Morpog_PCreplaced the clock icon png and it still shows the old one :(15:39
Morpog_PCand yes, the SVG is deleted15:39
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Morpog_PCgeez, it took it from darko theme15:41
Morpog_PCwe have to get rid of that SVG prioritazing15:42
sledgesthis is the current theme15:42
sledges;)15:42
sledgesand it's called inheritance15:42
sledges:)15:42
Morpog_PCisn't it base?15:42
sledgesno15:42
sledgesbase is the base of darko15:42
sledgesfills in the voids15:42
Morpog_PCaah, so I would need to put them in darko15:42
sledgesyes15:42
sledgesto be 'on top'15:42
Morpog_PCstill would it use a SVG from base if one is there?15:43
sledgesno15:43
Morpog_PCok15:43
Morpog_PCthe 80x80 one is shown15:43
Morpog_PCnow lets replace with 100x100 again15:43
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Morpog_PCerm, it still gets shown15:44
Morpog_PCwtf15:44
Morpog_PCah, wasn't written, damn scp15:45
Morpog_PCwtf, its still there15:45
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locusfsledges: did sandy_locke get his N9 working btw?15:46
sledgesyes, they got their n9 working15:46
locusfnemo maliit too?15:47
sledgesMorpog_PC: but now it works15:47
Morpog_PCsledges, im puzzled, why it shows 100x100 PNG now?15:47
sledgeslocusf: dunno, they were trying to find your arm rpms, last thing i know15:47
locusfsledges: ah ok15:47
locusfit was essentially the same url but with armv7hl arch15:47
sledgesMorpog_PC: does it scale down?15:48
sledgeslocusf: dropbox generates some tmp randomness ;P15:48
Morpog_PChard to say sledges15:48
locusfsledges: it does? ok15:48
locusfsandy_locke: https://dl.dropboxusercontent.com/u/286182/maliit-plugins-0.99.0-1.armv7hl.rpm15:48
sledgesMorpog_PC: just blob a wallpaper over15:48
sledgesin my case it failed to be displayed15:48
sledgesat any rate, modifying .desktop and pointing straight to file should be best debug15:49
Morpog_PCi just delete the whole icon now :)15:49
Morpog_PCok, now it's gone15:49
Morpog_PC:)15:49
Morpog_PCsledges, I don't know why, but now 100x100 PNG seems to be shown15:50
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Morpog_PCsledges, SVG still wins the race, even if it's in base and PNG in darko15:55
sledgesnice catch, i'll note that down Morpog_PC15:56
sledgesmaybe there were respective SVGs in darko in your previous endeavours ;)15:56
Morpog_PCyep, no wonder it almost drove me crazy :)15:58
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Morpog_PCis there a logic behind the icon names?15:59
sledgesMorpog_PC: can you issue an issue to qt-components branch ?  ;)15:59
Morpog_PCI guessed the l stands for launcher?15:59
sledgesshouldn't be15:59
sledgesyes15:59
sledgesbut nothing refers to that i guess15:59
Morpog_PCbut that doesn't get catched anywhere?15:59
Morpog_PCah ok15:59
Morpog_PCmaybe i just name them with glacier in it15:59
sledgesand in sailfish we have launcher instead of -l- ;) that's why we are not getting screenshot app icon atm15:59
Morpog_PCso sailfish is using the same .desktop file?16:00
Morpog_PCI guess no one would merge a change in it then :)16:00
sledgeshttps://github.com/nemomobile/lipstick/commit/68269bd6d74d8ea34f756098fbc111a8cd017c5b#diff-0422e725f92c21fc439e637c62375712R416:01
sledges;)16:01
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sledgesim yet to verify your SVG over PNG and if its true, surprising sailfish peeps didn't raise eyebrows yet :)16:01
Morpog_PCI just tried it again16:02
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Morpog_PCI guess they don't use SVG at all16:02
sledgesthat can be16:03
sledges17:00 < Morpog_PC> I guess no one would merge a change in it then :)16:04
sledges?16:04
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Morpog_PCwell, if I change name to icon-gl-screenshots, it would break on sailfish side? or are they using forks?16:05
Morpog_PCI'm not familiar with such developing environments :)16:05
sledgesjust overwrite existing ones16:05
Morpog_PC?16:06
sledgesdon't change names16:06
sledgesso16:06
sledgesfor glacier16:06
Morpog_PCyeah, but then I need to delete those SVG's if there are some16:06
sledgesbest is to create nemo-theme-glacier16:06
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sledgesMorpog_PC: that's not a solution :)16:07
Morpog_PCsledges, that sounds best16:07
sledgesSVG bug have to be fixed instead16:07
Morpog_PCsure16:07
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sledgesso at the beginning -glacier can inherit -darko which inherits base16:07
sledgesand we slowly cherrypick around16:07
sledgesquestion16:07
sledgeswhat is being done with qqc graphics?16:08
Morpog_PCsledges, sounds good16:08
Morpog_PCfaenil?16:08
faenilyes?16:08
sledgesthey (like slider-ball.png) shall land in nemo-theme-glacier eventually?16:09
Morpog_PCqqc component graphics are located where?16:09
sledgesfaenil: ^16:09
faenilin qqc-nemo rep16:09
faenilsrc/styles/images16:09
sledgesto do it elegantly, we needs to disconnect graphics from components16:10
sledgesand get them served by the themedaemon16:10
sledgesas it used to be in the past16:10
faenilnoproblem16:10
sledgescorrect me if im wrong16:10
sledgesdo qt-components have any PNGs inside? ;)16:10
sledgesso qqc-nemo is theme independent16:11
faenildon't know, probably not16:11
faenilyes16:11
sledgesbut there already is a theme1.js etc16:11
sledges?16:11
faenilyes16:11
sledgeshow does this come in to picture?16:11
sledgesah16:11
sledgesfor colours :D16:11
sledgesand margins16:11
faenilyep16:11
sledgesright16:11
sledgesso if we'll have nemo-theme-breeze one day16:11
sledgesinstalling it won't be enough16:11
sledgesor qqc-nemo will read meegotouch/theme/name value ;)16:12
Morpog_PCor it should be moved into theme16:12
sledgesah16:13
sledgeslike theme.je16:13
sledgestheme.js16:13
sledgeswhich gets overwritten with a theme installed16:13
sledgesbut that's per installation16:13
sledgesmany other questions to ask - do we want rapid theme switching etc16:13
sledgeswhich used to be possible in old nemo16:13
sledgesso forget overwriting, qqc-nemo will just read /usr/share/themes/<themename>/theme.js ;)16:14
sledgesok16:14
faenilsledges, man I didn't get your point16:15
faenilimages paths will end up in the same theme file16:15
faenilnot only colours and margins16:15
faeniljust so far we don't have any image in components :P16:15
sledgesMorpog_PC: would you like to reference nemo-theme-default and shape+rename it into nemo-theme-glacier?16:15
sledgesfrom github16:15
sledgesyou'll see many folders with licences, so could create one for our one (cc3 etc(?))16:16
faenilsledges, also dynamic theme switching is implemented already, if you watched my video16:16
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Morpog_PCsledges, hmmmm mind going bit more into detail? :)16:17
sledgesMorpog_PC: take the structure of https://github.com/nemomobile/nemo-theme-default/16:18
sledgesand create new project16:18
sledges(git repo)16:18
sledgescalled nemo-theme-glacier16:18
Morpog_PCaaaah, ok I thought inside nemo-theme-default16:18
sledgesget rid of most things and put your graphics in16:18
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sledgesthen i'll create you a webhook and we can check how it compiles on OBS16:19
sledges(i remember you using windows, and i guess you haven't tried compiling locally ;))16:19
Morpog_PCsounds sane16:19
Morpog_PCyep, I avoided that still :)16:19
sledgesgood, step at a time :)16:20
sledgesfaenil: yes, i just thought of theme overwriting a singleton theme.js which is insane so we won't do this :D16:20
sledgesi'm coming from current setup - zypper in -f nemo-theme-default16:20
sledgesand whatever meegotouch/theme/name value is, it will be set to darko :p16:21
sledges(i.e. overwritten)16:21
sledgesbut that's for system-wide gconf settings16:21
sledgesper-user should remain last what user will select in our future super-duper qmlsettings theme switcher :D16:21
faenilsledges, what's the problem with having theme paths in theme files?16:22
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sledges?16:24
sledgeswhat's 'theme paths'16:24
faeniltheme-arrow-back16:24
faenilas it is now16:24
sledgesand what resolves it?16:25
sledgesanyway, i shouldn't be a problem16:26
faenilthe current theme daemon?16:26
sledgeswe'll see once we get to it16:26
faenilyou said you wanted to port that over16:26
sledgesyes16:26
faenilso what's the issue16:26
sledgeslol a series of misunderstandings :D16:27
faenil:)16:27
sledgesyou asked how will theme be handles once qt-components go16:28
sledgescompletely16:28
sledgesi said, we'll have to gut out the themedaemon16:28
faenildid I ?XD16:28
sledges14:35 < faenil> so how are we handling the shift to qqc if themedaemon is part of qtcompons?16:28
faenilyeah and you said we're porting the theme daemon over16:29
sledgesyes16:29
sledgesso?16:29
sledges:D16:29
faenilnothing to say I think :P16:29
sledgesit's been a long day16:29
sledgesi'd say16:29
sledges:D16:29
faenilwe'll use same kind of paths that are currently used for qt-comps :D16:29
sledgesyes16:29
faenilok, good ;)16:29
* faenil wants an SSD so bad16:30
faenilanyone got 150€ spare? :D16:30
Morpog_PCfaenil, no but some SSDs16:30
faenilMorpog_PC, EVO? 840Pro?16:31
faenilnothing below that please :D16:31
Morpog_PCthe 840 Pro 256 is my boot drive :)16:31
faenil:Q___16:31
Morpog_PCI was reviewing SSD's for a while :)16:32
faenilhow fast is that thing?16:32
Morpog_PCgot lots of SSDs around here16:32
faenilany spare 840Pro? XD16:32
Morpog_PClol, nope :) I stopped reviewing about 1,5 years ago16:33
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Morpog_PCeven got a 480gb SSD here16:33
faeniloh, cool!16:33
faenilfirst money I earn will go on SSD, guaranteed16:33
faenilbut first notebook, as my 5820tg doesn't have sata3 :/16:34
Morpog_PCfaenil, once you are used to SSD you will never go back to an HDD16:34
faenilI know, I know :(16:34
Morpog_PCi'm using HDD just for backups and on my NAS16:34
faenilSSD is, like, :Q________16:35
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Morpog_PCsledges, so I should name the icons like in the .desktop files? It's a shame as we loose the chance of consistent name shemes16:36
sledgeshmm16:37
sledgesi think16:37
sledges-l-16:37
sledgesmeans large16:37
sledgesisn't there -m- and -s- as well around?16:37
faenilI think we can change desktop files, that's not an issue at all16:37
Morpog_PCsledges, yes16:37
sledgesfaenil: but then darko will stop working16:37
faenilah actually, it is XD16:37
sledgesand base16:37
faenilsledges, we have to let it go mater16:37
Morpog_PCfaenil, not if sailfish uses same ones16:37
faenilmate16:37
faenilxD16:38
sledgesMorpog_PC: sailfish uses only finger term16:38
sledgesi hope16:38
sledgesxD16:38
Morpog_PCand screenshottool and settings16:38
sledgesyes!16:38
sledgesand that tool is broken :D16:38
sledgesits image for us that is16:38
sledgesi hope they have their own settings though :D16:38
Morpog_PClol16:39
sledgesfaenil: but what if i want to use darko? or anyone else, who is in mer community16:39
sledgesi know w00t said darko is full of weird licenced images16:39
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sledgesand needs to go16:39
sledgeswonder how much that is sensitive, also "base" in mind16:39
faenilsledges, if you want to use darko, update darko, as it's not compatible with nemo, anymore :D16:41
sledgesok i like that :D16:41
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sledgesMorpog_PC: what naming scheme do you propose then?16:41
sledgeshttps://pastee.org/g5te716:41
sledgesMorpog_PC: ^16:41
faenilsledges, at the same time, weshould be as sailfish-compatible as possible16:42
* sledges boots sailfish emu16:42
sledges:D16:42
Morpog_PCsledges, where do you have that from?16:42
sledgesmy nemo16:43
Morpog_PCah ok, thought there was a file with all of them listed, lol16:43
sledgesright16:44
sledgessailfish has icon-launcher-*16:44
Morpog_PCwell, icon-launcher-* is good16:44
Morpog_PCbecause we will have lots of other ocons with other purposes16:44
Morpog_PCicons16:44
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sledgesand sailfish is same as messed up as nemo :D16:45
sledgesi see icon16:45
sledgesicons16:45
sledgesApplications16:45
sledgeslauncher16:45
sledges-m- -s- -l-16:45
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Morpog_PCmmmh, maybe the same people that dd the mess before did it again16:45
sledgesis just legacy16:46
sledges;P16:46
Morpog_PCso it's nemo's fault :)16:46
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sledgesit's MeeGo's fault16:46
sledges;)16:46
Morpog_PCso shall I break legacy?16:46
sledgesso16:47
sledges80% of app icons have icons-Applications16:47
sledgesin sailfish we have 'icon-Application' outlaw for the notes app16:47
sledgeshow i dislike this capital A16:48
sledges:D16:48
Morpog_PChmmm, we could stay compatible with existing stuff but have a scheme for new ones?16:48
sledgesi was thinking, we'll need aliasing capability16:48
sledgesto feed the hungry16:49
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sledgeslet's do step at a time Morpog_PC : you are to put the launcher icons first, right?16:49
Morpog_PCyes16:49
sledgeslet's stick to sailfish icon-launcher-*16:49
Morpog_PCand those two shutdown logos16:49
sledgesthose logos are also nicely named arent§ they16:50
Morpog_PCyes, they are16:51
Morpog_PC:)16:51
sledgesbut16:51
sledgesproblem16:51
Morpog_PCok so icon-launcher-* and have some symlinks for existing ones?16:51
sledgesall other launcher icons16:51
sledgesof apps16:51
sledges(i.e. non-stock apps?)16:52
sledgesare in shape of icons-Application-*16:52
sledgesbecause16:52
sledgesan app icon might not only be displayed in the launcher ;)16:52
Morpog_PChmmm16:52
sledgesit can be shown in a splash screen, and in about section, and in packages list app16:54
sledgeswould those be of different sizes?16:54
Morpog_PCcould be also just resized by code16:54
sledgesyuck16:54
sledges:))16:54
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sledgesaren't we avoiding png resizings?16:55
Morpog_PCso lets assume, all launcher items are apps in a way or another, aren't they?16:55
sledgesyes16:55
sledgesand they must exist16:55
Morpog_PCso drop the launcher thing and go for application?16:55
sledgeseven if there is no splash screen, no about section (very likely both), and we decide that our packages app won't show icons initially either16:55
sledgesan app needs to have it's primary icon16:56
sledgeshow about lean and mean16:56
sledgesicon-app-*16:56
sledges;)16:56
Morpog_PCsounds good16:56
sledgesyup16:56
Morpog_PCespecially that small A16:56
sledgesyup yup16:56
sledges:D16:56
sledgeslinuxy ;)16:56
sledgesi liked your idea of symlinks Morpog_PC16:56
Morpog_PCsometimes Windows aint that bad :)16:56
sledges:)16:56
sledgesthey are fine :) i remember renamind Documents and Settings to docs16:57
sledges:D16:57
Morpog_PClol16:57
sledgessoz, to home ofc :D16:57
sledgesand My Documents to doc16:57
Morpog_PCrofl16:57
faenillocusf, ping16:58
Morpog_PCI'm sure some badly written apps didn't liked that16:58
sledgesok, let's fire away with icon-app-*16:58
sledges\o/16:58
Morpog_PCyep16:58
sledges(no-one vetoes)16:58
* sledges looks around16:58
sledgesso now16:59
sledgeswhat happens when we go and create PR for fingerterm with Icon=icon-app-terminal16:59
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sledges:D16:59
sledgesthp_: ^ ;)16:59
Morpog_PCwe don't17:00
faenilhttps://www.youtube.com/watch?feature=player_detailpage&v=xjlgUx7_aN0#t=10217:00
Morpog_PCwe symlink17:00
Morpog_PCor we do?17:00
faenilfight fire with fireeee17:01
sledgessymlink sounds least intrusive17:02
sledgeseven though it clogs up the dir17:02
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sledgesi vote for symlink17:04
sledgesfaenil:)17:04
sledgesbut we change .desktops of every other app hopefully not used by sailfish :D17:05
Morpog_PCsounds good17:05
sledgesok17:06
Morpog_PCso it's just settings, screenshottool and fingerterm17:06
sledgesas faenil said, they have to adjust!17:06
sledgesoki17:06
locusffaenil: pong17:06
faenilo/ revolutiooon17:06
Morpog_PChow do the symlinks come in?17:06
sledges:))17:06
sledgesMorpog_PC: in the .spec17:07
faenillocusf, https://github.com/nemomobile/qt-components/blob/qtquick2/src/meego/plugin.cpp#L10717:07
sledgesinstall section17:07
faenilbb in 2 mins17:07
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locusffaenil: ?17:07
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locusfbeen 10 minutes already lol17:17
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Morpog_PCsledges, what needs to changed in spec and pro file?17:31
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faenillocusf, sorry the guy talks a lot :D17:35
sledgesall what needs to get it compiled įithout erreos17:35
sledges:)17:35
Morpog_PCrofl17:35
faenilanyway, remember we couldn't see the cursor with the new vkb stick becaues it flashed?17:35
sledgesrename meegotouchtheme-graphics.pro to nemo-theme-glacier.pro17:36
sledgesand references of base to glacier throughout17:37
sledgesalso licences where applicable17:37
faenilsledges, before I forget, let's remember glacier is just a theme for nemo's components17:38
faenilso let's not name too many things as glacier unless they're glacier-specific :)17:38
sledgesMorpog_PC: ^17:39
sledges:)17:39
sledgesalso, under index.theme17:39
sledgesin [X-MeeGoTouch-Metatheme]17:39
sledgesadd X-Inherits=darko17:39
sledgesthis wll go in the future17:40
sledges+away17:40
faenilat least that's what I understood, correct me if I'm wrong ;)17:40
locusffaenil: its ok, yes I remember17:40
sledgesyes faenil now we are woking solely on theme17:40
sledgesso all good17:41
faenilyeah17:41
sledgeslol17:41
sledgeswhom u talkin17:41
sledges:D17:41
faenilahahha :D17:41
locusffaenil: and so?17:45
faenillocusf, well, why does it blink?17:45
locusffaenil: I dunno17:46
faenil:)17:46
locusfbtw ringtones work now17:46
faenilhow comes? :D17:47
locusfI just tested by calling the N917:47
locusfand I heard a SMS tone today too17:47
locusfthey didn't work previously17:47
locusfupdated matrix to reflect this17:47
locusfso blinking, I have no idea why it still blinks17:50
locusfeven though its specifically set in qt-components, it might need something special along with it as well17:50
Morpog_PCoh how the hell, why does screenshotstool use settings icon as well.............17:51
sledges:D17:51
sledgesi know17:51
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Morpog_PChow to handle that?17:51
sledgesit's for debugging17:51
sledgesfrom jolla's PoV17:52
sledgesi think they filter it out not to appear on homescreen in final product17:52
sledgesjust submit a PR17:52
Morpog_PCok17:52
locusfwhy is it that I have to press the power button now to unlock, double tapping doesn't work anymore17:53
sledgesMorpog_PC: here: https://github.com/nemomobile/lipstick/blob/68269bd6d74d8ea34f756098fbc111a8cd017c5b/tools/screenshottool/screenshottool.desktop#L417:53
sledgesa nice icon-app-screenshot17:53
sledges:D17:53
Morpog_PCso much stuff to remember17:53
sledgesjust remember where backlog is17:53
sledges:))17:53
Morpog_PCok, I will push now, being sure I killed it :)17:55
sledges:D17:56
faenilbbl17:56
Morpog_PCsledges, https://github.com/Morpog/nemo-theme-glacier17:58
sledgesMorpog_PC: remove lgpl folder17:58
Morpog_PCdone17:59
sledgesMorpog_PC: remove spec/*.changes18:00
sledgesand rename nemo-theme-default.spec to nemo-theme-glacier.spec18:00
locusfMorpog_PC: also add backgrounds18:00
sledgesMorpog_PC: rename18:00
sledgesin .spec18:00
sledgessummary18:01
sledgesNemo Mobile glacier theme18:01
sledgesto18:01
locusfMorpog_PC: I mean wallpapers file:///usr/share/themes/darko/meegotouch/images/meegotouch-wallpaper-portrait.jpg file:///usr/share/themes/darko/meegotouch/images/meegotouch-wallpaper-landscape.jpg18:01
sledgesNemo Mobile Glacier UI theme18:01
sledgeslocusf: they will be inherited18:01
locusfsledges: well there is nothing to be inherited as they are not found18:01
sledgeslet's have initial commit only for launcher icons18:02
sledgeswe'll add many more to come18:02
sledgesnow the background would be used only on lockscreen (if it's bound)18:02
locusfbtw the rpm doesn't build18:03
locusfits probably not supposed to18:03
sledgeslocusf: see what i have said to Morpog_PC to fix ;P18:03
Morpog_PCsledges, that was all?18:03
sledgesMorpog_PC: in .spec: change licence to CC318:04
sledgesif that's the shorthand for it?18:04
sledgesno :Dq18:04
sledgesim in progress :)18:04
sledgesbut good job so far!18:04
locusfsledges: okay18:04
sledgesalso18:05
sledgesdelete all Provides*18:05
sledgesand Obsoletes*18:05
sledgesin .spec18:05
Morpog_PCwhats with Release: ?18:05
sledges0.0.118:06
sledgesor even18:06
sledges0.0.018:06
sledgesbecause it gets overwritten18:06
sledgesby webhooks tar_git18:06
sledgesindex.theme contents: https://pastee.org/qdetv18:07
sledges;)18:07
sledgesno18:07
sledgesnemo-theme-glacier.pro ^18:07
sledgesand otherwise LGTM18:07
sledges\o/18:07
locusfno18:08
locusfhttps://pastee.org/zs6vr18:08
locusfduring rpm build18:08
Morpog_PCsledges, checked my symlink syntax?18:09
sledgesMorpog_PC: lgtm18:09
sledgesif breaks we'll see :D18:10
locusfthat should only do it in buildroot18:10
Morpog_PCok I push18:10
sledgeslol18:10
locusfsledges: see above paste18:10
sledgeslocusf: ^18:10
sledges:D18:10
sledgesyes18:10
locusfwhat18:10
locusfsledges: ?18:11
Morpog_PCpushed18:11
sledgesi mean18:11
sledgesi agree, we need to fix symlinks18:11
locusfsledges: ah18:11
Morpog_PClol18:11
Morpog_PC:)18:11
sledgesMorpog_PC: sorry did not see what you wrote18:12
sledgesversion 0.0.018:12
sledgesrelease 118:12
Morpog_PCaaah18:12
sledgesok im afk18:13
sledgesneed to find .spec with ln -s18:13
sledgesand see how works18:13
Morpog_PCfound that: http://stackoverflow.com/questions/7521980/packaging-symlinks-via-rpmbuild18:14
sledgesnice18:14
Morpog_PCwan't sure about that buildroot variable, so I tried with whole path18:14
Morpog_PCwasn't18:14
sledgesMorpog_PC: login to mer obs18:14
sledgesand follow https://wiki.merproject.org/wiki/Nemo/Development#Setting_up_a_webhook_to_github18:14
sledgesi will help you later tonight (in 3 hours)18:15
sledgesthanks18:15
sledgesand cya18:15
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Morpog_PCcya18:15
locusfcya sledges18:15
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Morpog_PClocusf, so would it work like that? http://pastie.org/840994418:17
locusfMorpog_PC: use %{buildroot} on both18:18
Morpog_PCok18:18
locusfthe start and finish of the symlink I mean18:18
Morpog_PCso like that: http://pastie.org/840994718:19
locusfyup18:19
locusfbtw starred that, hopefully it gets to nemomobile soon18:19
locusfit probably doesn't have to be there but good nonetheless18:19
Morpog_PClooks good in every screenshot :)18:20
Morpog_PCjust that SVG inherit bug needs to be fixed18:20
locusfMorpog_PC: yeaah18:21
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locusfdid you push already?18:24
Morpog_PCyes18:25
locusfSymlink points to BuildRoot:  <- hmm18:25
locusfwtf18:25
Morpog_PCsure it has to be on both?18:26
locusfnot entirely18:26
Morpog_PCin the example it was not on both18:26
locusftry just with last18:26
locusfyeah18:26
Morpog_PCpushed18:27
locusfbuild ok18:28
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Morpog_PCSage, w00t wiki tells me I shall contact you for help with rest of webhook process18:28
Morpog_PClocusf, \o/18:28
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locusfMorpog_PC: installed but can't get the theme to switch, it did nothing in postinstall18:31
Morpog_PC:(18:32
locusfMorpog_PC: had to set them manually but still it doesn't work18:32
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Morpog_PChmmm18:33
locusfMorpog_PC: how did you test this in a VM?18:34
Morpog_PCnot at all :)18:34
locusfah copied over huh?18:34
Morpog_PCyep, scp18:34
locusffffffuuuuu18:35
Morpog_PCand edited .desktop files18:35
Morpog_PChehe18:35
Morpog_PClet's see if there is a difference in darko18:35
locusfthe gconf key was correct18:36
Morpog_PCthe index file I think needs changes when compared to darko18:37
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locusfhttps://pastee.org/kn7uv <- it does get picked up18:40
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Morpog_PCyeah looking good there18:47
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ZogG_laptopsup19:12
ZogG_laptopfaenil: \o19:12
ZogG_laptopSfiet_Konstantin: o/19:12
Sfiet_Konstantinhi ZogG_laptop !19:12
ZogG_laptopi see zbenjamin joined the team19:12
Sfiet_Konstantinindeed19:13
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zbenjamingreat i have to reinstall my system :/20:05
zbenjaminmessed it up with a upgrade... well done ubuntu ....20:05
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Morpog_Mobile_Sorry sledges need to sleep21:31
sledgesjust back21:32
sledgesbut21:32
sledgeslocusf already compiled it for you21:32
sledgesthe webhooks wouldve done the same21:32
sledgesso all good21:33
sledgesyoull need webhooks knowhow in near future still ;)21:33
sledgeswe can defer till tomorrow21:33
sledgesi'll chefk the svg bug now21:34
Morpog_Mobile_Great21:35
sledgesshower first :))21:35
sledgesnite if you go, thanks for good work!21:36
Morpog_Mobile_Thx for help!21:36
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sledgesyw :)21:43
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