#nemomobile log for Tuesday, 2018-12-04

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T4<akaWolf> hi, guys! what do you think about that concept? … https://www.figma.com/proto/e9FsND1HqYlqxVg8GthqMGWo/Nemo-OS13:42
T4<akaWolf> we are working at Settings app13:43
T4<neochapay> nice13:44
T4Iron (MISSING @USERNAME! telegram.org/faq#usernames-and-t-me) was added by: Iron (MISSING @USERNAME! telegram.org/faq#usernames-and-t-me)13:45
T4<samzn> This looks fantastic13:45
T4<samzn> I would thicken the elements though13:45
T4<samzn> And I'd make the header 3x the height of the text label, for a more pleasant alignment13:48
T4<samzn> I really like the subtle shading on everything13:48
T4<akaWolf> okay thanks we take a look into your remarks :)13:49
T4<akaWolf> [Edit] okay thanks we will take a look into your remarks :)13:50
T4<samzn> One thing I have wanted to allude is to make the "Circle" icon motif more prevalent through OS elements, but I'm not even sure if that's even necessary13:52
T4<samzn> But all elements taking the best practices from BB10, MeeGo and some WP and iOS13:52
T4<samzn> Any "Floating" element would have the frosted glass motif as well, to minimize any view obstruction13:55
T4<samzn> the shader is already there, but it needs some work for better "plugging in" for developers13:57
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T4<akaWolf> okay we will make the changes and show it again. but can you clearify what do you mean by «to make the "Circle" icon motif more prevalent through OS elements»?14:02
r0kk3rzwho is 'we' in this instance?14:05
T4<akaWolf> me and few people from Russia14:06
T4<neochapay> (Sticker, 440x512) http://149.202.119.142:9090/EChS0wgEIJ.png14:07
T4<samzn> This is how I imagined the volume rocker for example, I'd like to hear what you think14:07
T4<samzn> (Photo, 675x1200) http://149.202.119.142:9090/8Z6NQx8WgV.png14:08
T4<samzn> @akaWolf [okay we will make the changes and show it agai …], Like how it is done in Harmattan, where OS elements are all thought after the "Squircle" motif, although I am not sure if that's the best idea14:08
T4<samzn> (Photo, 480x854) http://149.202.119.142:9090/VKhuGMFaac.png14:08
T4<neochapay> @samzn [This is how I imagined the volume rocker for e …], Why you not comeback code into devel or master ?14:08
T4<samzn> I do, but too busy14:09
T4<samzn> This week I have my fianls14:09
T4<akaWolf> @neochapay can you merge https://github.com/mlehtima/mapplauncherd-booster-qtcomponents/pull/1 ?14:12
T4<samzn> (Photo, 363x427) http://149.202.119.142:9090/dIvqWSQaB0.png14:12
mal@akaWolf that is my repo, not sure why that it even there14:14
malshould I move that to somewhere else?14:14
T4<akaWolf> there is package at OBS which going directly to that link14:14
T4<akaWolf> I think yes14:15
T4<akaWolf> nemomobile/nemomobile-ux or merproject at all14:15
T4<akaWolf> @samzn [<reply to media>], this is example?14:16
T4<akaWolf> @samzn [<reply to media>], [Edit] is this example?14:16
T4<samzn> concept, but all components are there to make it :))14:16
T4<samzn> I will push Nemo Frosted Glass asap14:16
T4<samzn> [Edit] I will push Nemo "Glacier Frost" asap14:16
T4<samzn> If we were to take some concepts from Jolla, I think it'd be interesting to evolve them further to be multidimensional as well14:17
T4<akaWolf> I think ours concept and yours one should correlate :)14:18
T4<samzn> (Photo, 474x338) http://149.202.119.142:9090/1XC1qfusS0.png14:19
T4<samzn> I wouldn't venture too far from the UX that the user is accostumed to, but iterate on ideas that I think would work14:20
T4<samzn> [Edit] I wouldn't venture too far from the UX that the user is accostumed to though, but we should improve on the best practices from other mobile OSes, specially the ones that have been experimental14:21
T4<akaWolf> I agree14:21
T4<samzn> Venturing too far from the original "Glacier" spec is also risky, considering the sheer amount of engineering hours we'd need to pour into it14:23
T4<samzn> But of course we should set a benchmark for the next 5-10 years of this project in terms of a consistent, beautiful and premium design to set us apart, specially from other FOSS mobile projects which have... questionable choices14:24
T4<neochapay> @akaWolf [@neochapay can you merge https://github.com/ml …], it`s not my repo14:27
T4<akaWolf> @samzn [Venturing too far from the original "Glacier" …], that's why mackets is existed: one of the reason is estimation of time costs, which we need to do, ofc :)14:31
T4<abhishek_0> @samzn [<reply to media>], It is taking shape now :D14:32
T4<samzn> We should set a bi-weekly standup for the project to decide what to move forward and to recap what has been done in this timeframe starting in January14:32
T4<neochapay> where is qwazix ?14:34
T4<samzn> As well as setting tasks in a Jira board to keep focus, making them time locked14:34
T4<neochapay> I think they master of glacier disigin :)14:34
T4<akaWolf> (Photo, 360x640) http://149.202.119.142:9090/vh6aDCEUAE.png14:38
T4<akaWolf> @samzn like so?14:38
T4<samzn> Yes, but I’m not sure if the header could be considered a floating element to even justify the blur there, although it can look really nice14:39
T4<akaWolf> who should answer at that question? :)14:41
T4<samzn> I think iOS does it14:41
T4<samzn> I need to make a fast bicubic-based blur shader14:45
T4<samzn> FastBlur looks ugly in hidpi and GaussianBlur is too expensive for mobile14:45
T4<akaWolf> @samzn [We should set a bi-weekly standup for the proj …], I find it reasonable. as well as Jira using14:58
T4<meierrom> @akaWolf [hi, guys! what do you think about that concept …], Very cool!!! 👍15:02
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T4<faenil> @samzn quite sure there was optimized blur in Ubuntu Touch. Have a look there20:25
r0kk3rzsome magic adreno shader?20:29
T4<deedend> @akaWolf [hi, guys! what do you think about that concept …], Wow it's really cool, it reminds me a lot Sailfish OS! 😍21:41
T4<samzn> r0kk3rz downsampling + bicubic filtering is my idea22:17

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