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zbenjamin | morning all | 05:52 |
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Stskeeps | morn | 05:53 |
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zbenjamin | Stskeeps: you wrote the gfx driver for the N9/950? Any idea why it should be slow? | 05:55 |
Stskeeps | zbenjamin: well, i initially wrote a prototype illustrating it's possible | 05:56 |
Stskeeps | zbenjamin: there's two things here | 05:56 |
Stskeeps | one is that composition is awesomely slow on n9/n950/n900 | 05:56 |
Stskeeps | max is ~37fps | 05:56 |
Stskeeps | well, 47fps if you're lucky | 05:56 |
zbenjamin | ok | 05:57 |
Stskeeps | second is that there's no vsync handling in the code | 05:58 |
locusf | morning | 05:58 |
Stskeeps | third is that there's no direct rendering, which is a bit funny in wayland | 05:58 |
zbenjamin | just wanted to ask that | 05:58 |
zbenjamin | but if there is no direct rendering, can we fix this? | 05:59 |
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zbenjamin | Stskeeps: ^ ? ;) | 06:04 |
Stskeeps | sorry, kiddo needing attention | 06:04 |
Stskeeps | bb | 06:04 |
Stskeeps | brb | 06:04 |
dm8tbr | you could always try to take the android SGX driver for OMAP3 and beat it into submission | 06:05 |
dm8tbr | not sure how invasive nokia changes were regarding tailoring it to the display logic etc | 06:05 |
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zbenjamin | dm8tbr: interesting idea yes | 06:09 |
zbenjamin | but doesn't that mean we need the same kernel version ... | 06:10 |
dm8tbr | the kernel might need some work to match the SGX code | 06:11 |
zbenjamin | http://git.omapzoom.org/?p=kernel/omap.git;a=shortlog;h=refs/heads/p-android-omap-2.6.32 like that one? | 06:14 |
zbenjamin | dm8tbr: wasn't there a Android port to the N9? So the drivers should be out there right? | 06:43 |
zbenjamin | somewhere ;) | 06:43 |
dm8tbr | zbenjamin: not sure if they use SGX | 06:45 |
zbenjamin | or maybe they use the stock kernel ... | 06:45 |
dm8tbr | zbenjamin: TI should offer latest SGX drivers for download on their page for OMAP3 | 06:45 |
dm8tbr | I'm pretty sure that the N9 ever only ran the standard kernel from harmattan | 06:46 |
dm8tbr | (with exception to the main line upgrade effort of Jolla and Tieto, but that didn't go through fully) | 06:46 |
zbenjamin | hm question is what drivers would not be available if we did not use the N9 kernel | 06:49 |
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dm8tbr | repeat after me: the kernel is not the problem here. | 06:51 |
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zbenjamin | :) | 06:53 |
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faenil | morning o/ | 07:46 |
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zbenjamin | faenil: morning | 07:55 |
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faenil | zbenjamin, hey :) | 07:59 |
faenil | read your discussion with Stskeeps | 07:59 |
faenil | I'm considering abandoning the n9/n950... | 07:59 |
faenil | if we can't fix the performancs issue before The Jolla is out, it's all useless | 08:00 |
faenil | as none will spend time on that after jolla is out | 08:00 |
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zbenjamin | faenil: dm8tbr suggested to use the SGX driver from android | 08:11 |
faenil | zbenjamin, good luck :) | 08:11 |
zbenjamin | haha ;) | 08:11 |
* zbenjamin would need a course in kernel development first | 08:12 | |
zbenjamin | i don't even have a idea where to start ;) | 08:12 |
zbenjamin | but wasn't there a project to use android drivers on mer? | 08:12 |
faenil | I'll register if you find a teacher | 08:12 |
faenil | zbenjamin, yes, libhybris | 08:13 |
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dm8tbr | talk to THP | 08:13 |
Stskeeps | the problem with nitdroid drivers is that they tear | 08:13 |
Stskeeps | so it's the same issue | 08:13 |
faenil | Stskeeps, really is the minor issue here | 08:13 |
faenil | tearing* | 08:13 |
zbenjamin | haha that first sentence was funny ;) | 08:14 |
dm8tbr | https://plus.google.com/u/0/111101795166699165422/posts/eBcxbgyLYii | 08:14 |
dm8tbr | Stskeeps: does nitdroid use TI SGX? | 08:14 |
Stskeeps | afaik | 08:14 |
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zbenjamin | faenil: is the performance bad on other hw too? ... | 08:14 |
zbenjamin | i would abuse my surface rt if it was not locked down :/ | 08:15 |
faenil | zbenjamin, I don't know, seems to be smooth on the N7 | 08:15 |
faenil | app startup time is not exceptional on n7 either, but gfx seems smooth | 08:15 |
zbenjamin | so its really a n9 problem, points more into the system layer / drivers | 08:16 |
dm8tbr | Nx7 is a very different SoC | 08:16 |
faenil | zbenjamin, yes we're pretty sure it's n9/n950 specific problem | 08:16 |
faenil | Stskeeps, hey! http://forum.nitdroid.com/index.php?topic=561.msg4684#msg4684 | 08:17 |
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zbenjamin | Stskeeps: how much effort would it be to get a android driver running ? | 08:18 |
faenil | so, there's this "tear_elim" value in default.prop? | 08:18 |
faenil | mmmm | 08:19 |
faenil | http://mg.pov.lt/harmattan-irclog/%23harmattan.2012-07-15.log.html#t2012-07-15T21:08:04 | 08:19 |
zbenjamin | faenil: if we abandon n9/950 what hw do we have besides x86? | 08:22 |
faenil | zbenjamin, well, pretty much all devices running CM10.2 | 08:22 |
zbenjamin | ah yes i forgot ;) | 08:23 |
zbenjamin | Thats Android 4.3? | 08:23 |
faenil | *at least* all devices running CM10.2 | 08:23 |
faenil | don't know | 08:23 |
faenil | but basically, if you work on it, any hackable device is a target for libhybris | 08:23 |
faenil | so, there are plenty | 08:24 |
zbenjamin | dang mine runs 10.1.3 :/ | 08:24 |
faenil | zbenjamin, don't worry I'm sure you can still do it | 08:24 |
faenil | but maybe they're setting up some sort of installer for cm10.2 devices, hence the "cm10.2 devices are supported" | 08:24 |
zbenjamin | that would be nice | 08:25 |
faenil | but I'm just guessing | 08:27 |
Stskeeps | cm10.1 / 10.2 fwiw | 08:27 |
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faenil | zbenjamin, ^ so you're safe ;) | 08:32 |
faenil | Stskeeps, what about the tear_elim stuff? | 08:32 |
Stskeeps | busy | 08:32 |
fk_lx | so no one will work on Nemo from N9/N950? | 08:32 |
faenil | fk_lx, that's just my guess...once The Jolla is out, the interest in keeping things updated for n9/n950 will be way less | 08:34 |
faenil | lower* | 08:34 |
fk_lx | and do we know when Jolla is out? | 08:34 |
faenil | fk_lx, end of year? | 08:34 |
fk_lx | so it seem a lot of time still | 08:35 |
zbenjamin | which also means i only can use my android device at the end of the year | 08:36 |
faenil | zbenjamin, you can already run nemo on it... | 08:37 |
zbenjamin | i could but i need a useable system on my daily phone ... you know ;) | 08:38 |
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fk_lx | well all those N9 owners will be a bit disappointed in Nemo won't get there | 08:38 |
fk_lx | *if | 08:38 |
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Morpog_N9_ | 99% of them don't lnow about nemo | 08:40 |
Morpog_N9_ | know | 08:40 |
faenil | fk_lx, if only those n9 owners would do something to make happen instead. | 08:40 |
fk_lx | faenil: you are one of them | 08:40 |
faenil | fk_lx, and I think I'm doing enough | 08:40 |
faenil | I've been asking for help about this since we shifted to wayland | 08:40 |
fk_lx | faenil: of course, but if you leave, don't expect anyone will be able to continue work easily | 08:41 |
faenil | and none seems to be interested enough, so | 08:41 |
Morpog_N9_ | should we start to optimize nemo for jolla device in regards of theme gtaphics sizes and resolution? | 08:41 |
faenil | Morpog_N9_, nice question.... | 08:42 |
Morpog_N9_ | we could start with VM | 08:43 |
fk_lx | faenil: well if you leave it will be even less probable then someone will join | 08:43 |
fk_lx | *that | 08:43 |
Morpog_N9_ | we could start a last call for volunteers | 08:43 |
Morpog_N9_ | on twitter and TMO | 08:44 |
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faenil | fk_lx, man, I read some of the code, I asked Stskeeps and w00t about what could be done, I looked for solutions...I don't know what else to do | 08:45 |
faenil | there's a lot of proprietary stuff involved, so it's not going to be easy | 08:45 |
Morpog_N9_ | and now with that latest libhybris news other devices look a lot more valueable | 08:46 |
Morpog_N9_ | like nexus devices | 08:46 |
faenil | yep | 08:47 |
fk_lx | I am afraid those news effectively killed efforts on Nemo work for N9/N950 | 08:47 |
zbenjamin | fk_lx: you know he is just considering to drop it. Those are not news afaik | 08:48 |
zbenjamin | faenil: maybe we should try to give a android driver a shot as a last effort to improve performance. Maybe Stskeeps has some seconds later to point us in a direction so we at least know where to look | 08:49 |
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fk_lx | zbenjamin: considering dropping looks dangerous enough | 08:50 |
Stskeeps | yeah, if it's possible to use android drivers that helps, because it's really really difficuly to fix wayland on n950/n9 | 08:50 |
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zbenjamin | i'm willing to try it, but i need a place where i can start at least | 08:51 |
faenil | zbenjamin, sure, why not, I alwas thought the n9 nokia driver was customized enough to make that impossible | 08:52 |
Stskeeps | first off somebody should test if nitdroid really fixes it | 08:52 |
faenil | but I'd be glad to be wrong | 08:52 |
faenil | Stskeeps, I have nitdroid | 08:52 |
zbenjamin | is gfx performance good on nitdroid for you? how many fps do you get | 08:53 |
faenil | zbenjamin, difficult to say with android | 08:54 |
faenil | adnroid is always slow.. | 08:54 |
Stskeeps | put up a gles test | 08:54 |
Stskeeps | :P | 08:54 |
faenil | Stskeeps, right | 08:54 |
Stskeeps | glgears is always good | 08:54 |
Stskeeps | http://www.jeffboody.net/gears4android.php | 08:54 |
faenil | no vsync anywya | 08:55 |
faenil | don't know if that tear_limit in .prop will fix that though | 08:55 |
Morpog_N9_ | maybe ask the nitdroid dude? | 08:57 |
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faenil | Morpog_N9_, asked at the beginning of this discussion already ;) | 08:58 |
faenil | I'd say no more than 10fps in homescreen | 08:59 |
faenil | mabye less | 08:59 |
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zbenjamin | eww | 09:01 |
faenil | still better than on nemo :P | 09:01 |
faenil | crap, your device isn't compatible with this version argh | 09:03 |
faenil | manual install :) | 09:04 |
faenil | it's not *that* bad in lists anyway | 09:07 |
zbenjamin | hm install neccessitas and try qml ;) | 09:08 |
faenil | zbenjamin, it's not wayland so who cares anyway? nemo x11 was performing good as well | 09:09 |
zbenjamin | ah right true | 09:09 |
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faenil | ok I surrended | 09:10 |
faenil | surrender | 09:10 |
faenil | WHERE THE HELL ARE THE USB SETTINGS ON ANDROID? | 09:10 |
faenil | xD | 09:10 |
faenil | been playing with settings app for 5 minutes now! | 09:10 |
faenil | couldn't it be slightly more intuitive? | 09:10 |
zbenjamin | usb settings? like what? | 09:10 |
faenil | to switch from mtp to bla bla | 09:10 |
zbenjamin | when you plug it in it should ask you what mode you want to use | 09:11 |
faenil | didn't | 09:12 |
zbenjamin | if you closed that window it should be in the status bar thingy | 09:12 |
zbenjamin | pull it down there should be a entry that says usb connection | 09:12 |
faenil | it was there but then it disappeared | 09:12 |
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zbenjamin | meh | 09:12 |
faenil | gotta love android... | 09:12 |
zbenjamin | don't think you can do this somewhere else | 09:13 |
Morpog_N9_ | enable developer mode and use adb? | 09:13 |
faenil | o.O | 09:14 |
faenil | Morpog_N9_, adb reports ????????????? as device, with "no permissions" | 09:14 |
Morpog_N9_ | android debug bridge | 09:15 |
Morpog_N9_ | just enable usb debugging | 09:15 |
faenil | didn't you read my msg? :) | 09:15 |
faenil | <faenil> Morpog_N9_, adb reports ????????????? as device, with "no permissions" | 09:16 |
Stskeeps | faenil: what android version is on there/ | 09:16 |
Stskeeps | ? | 09:16 |
faenil | Stskeeps, 4.1.1 iirc, anyway glgears 60fps | 09:16 |
faenil | when I rotated the screen goes down to 25, then back to 60 | 09:16 |
faenil | rotate* | 09:16 |
zbenjamin | doesn't sound too bad? | 09:18 |
faenil | honestly not sure why Stskeeps wanted to check that | 09:18 |
faenil | to see how crappy the video was working on nitdroid :) | 09:18 |
Stskeeps | faenil: does it tear? :P | 09:19 |
faenil | yes it does, but I haven't tried that tear_limit which they suggest on nitdroid forum | 09:19 |
faenil | Stskeeps, glgears doesn't tear | 09:19 |
faenil | the UI does | 09:19 |
Stskeeps | hmm | 09:20 |
faenil | though it's that halfway tearing, not really tearing as you see while videogaming without vsync | 09:21 |
faenil | as the tear is always in the middle of the screen | 09:21 |
faenil | (which is the same issue we have on n9/n950 anyway) | 09:21 |
faenil | let's try with tear_limit enabled | 09:24 |
Morpog_N9_ | well, if glgears is 60 fps and refresh rate is 60hz, then it's clear why it doesn't tear there | 09:26 |
faenil | ehe | 09:28 |
faenil | ah, tear_elim is active already...I can disable it :/ | 09:30 |
faenil | wtf | 09:30 |
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faenil | Stskeeps, man | 09:35 |
Stskeeps | android sucks? :P | 09:35 |
faenil | Stskeeps, I don't get this, I set tear_elim to 0, now it's smoother, glgears is 68fps (so no vsync here), and UI doesn't tear in the middle | 09:35 |
Stskeeps | :nod: | 09:36 |
sledges | faenil: I want to set to 0 as it feels smoother even though it tears diagonally. | 09:36 |
sledges | from http://forum.nitdroid.com/index.php?topic=561.msg4684#msg4684 | 09:36 |
sledges | [g_morning] | 09:36 |
faenil | sledges, it would be good, if it really did that | 09:36 |
faenil | but it doesn't even tear here... | 09:36 |
faenil | actually the opposite, there was tearing before | 09:36 |
sledges | ok, so it's inverted value | 09:36 |
sledges | important is the result | 09:37 |
faenil | no | 09:37 |
faenil | it's smoother | 09:37 |
faenil | and it doesn't tear. | 09:37 |
sledges | ^ | 09:37 |
zbenjamin | lol | 09:37 |
faenil | this is not what was expected | 09:37 |
faenil | vsync should be disabled now, it should tear like crazy | 09:37 |
sledges | ok, let's ditch it then altogether | 09:37 |
sledges | :D | 09:37 |
faenil | Stskeeps said :nod: but this is all fishy to me :D | 09:38 |
sledges | just assume the obvious for now | 09:38 |
sledges | it works | 09:38 |
sledges | :D | 09:38 |
sledges | the value might be inverted in the code | 09:38 |
faenil | sledges, yeah :/ | 09:38 |
faenil | sledges, it's not about inverting... | 09:38 |
sledges | last week i worked with active high and low interrupt requests, a shot in the head, but it works in the end | 09:39 |
sledges | how do you know it's not? | 09:39 |
faenil | even if it were inverted | 09:39 |
faenil | it still doesn't make sense! | 09:39 |
faenil | 0 - TEARS AND NO VSYNC, 1 - NO TEARING, VSYNC | 09:39 |
faenil | even if those values were inverted | 09:39 |
faenil | it still should happen that there is no tearing without vsync | 09:40 |
sledges | which one is smoother? | 09:40 |
faenil | no tearing, no vsync | 09:40 |
faenil | which shouldn't be possible | 09:40 |
sledges | 0 or 1 | 09:40 |
sledges | ? | 09:40 |
faenil | tear_elim=0 | 09:40 |
sledges | so | 09:40 |
sledges | yes tearing, no vsync | 09:41 |
faenil | but there is no tearing | 09:41 |
faenil | the tearing was there when there was vsync | 09:41 |
sledges | 10:39 < faenil> 0 - TEARS AND NO VSYNC, 1 - NO TEARING, VSYNC | 09:41 |
faenil | sledges, that's what should happen ^ | 09:41 |
faenil | you can't have no vsync and no tearing | 09:41 |
sledges | ah, thanks for that :D | 09:41 |
faenil | it just doesn't make sense | 09:41 |
faenil | vsync is there to get rid of tearing | 09:42 |
faenil | while in this case, it seems vsync creates tearing | 09:42 |
faenil | the same tearing we have on n950, the middle screen one | 09:42 |
sledges | good you did find that too ;) | 09:42 |
faenil | which brings me to --> disable tear_elim on n9/n950 :) | 09:43 |
faenil | now, how :D | 09:43 |
faenil | sledges, okay I've seen the diagonal tearing they're talking about | 09:43 |
sledges | i havent, what did you do? | 09:44 |
faenil | sledges, you have nitdroid? | 09:44 |
sledges | nope | 09:44 |
faenil | that's on nitdroid :) | 09:44 |
sledges | ah ok | 09:44 |
sledges | thought on nemo | 09:44 |
faenil | so no vsync -> diagonal tearing, now it makes some sense | 09:44 |
sledges | yup | 09:44 |
faenil | but it's still much less visible than the one before | 09:44 |
sledges | indeed | 09:44 |
sledges | good | 09:44 |
faenil | I could only see it when going in and out of the menu | 09:45 |
faenil | I guess it becomes more visible as you go higher than 60fps | 09:45 |
faenil | which never happens here, lol | 09:45 |
sledges | :) | 09:46 |
faenil | so, how to disable tear_elim...mmm | 09:46 |
Morpog_N9_ | faenil i don't thinl you set vsync with that setting | 09:46 |
Morpog_N9_ | is ui at 60fps now? | 09:46 |
faenil | Morpog_N9_, glgears capped at 60fps with tear_elim | 09:46 |
faenil | without it, it goes up to 68 | 09:47 |
faenil | (actually 62 with tear_elim, but it's always a bit off) | 09:47 |
sledges | faenil: /sys/devices/omapdss/display0/tear_elim | 09:49 |
sledges | i'll check if that's on nemo | 09:49 |
faenil | yep, I pasted link to that conv few mins ago | 09:49 |
sledges | eh? didn't see | 09:49 |
sledges | it's there! | 09:50 |
sledges | nemo is faster now | 09:51 |
sledges | but | 09:51 |
sledges | diagonal tearing when swiping homescreen | 09:51 |
sledges | fingerterm responss to keystrokes better, but it's menu is now totally bananas.. | 09:51 |
faenil | like? | 09:52 |
sledges | diagonal tearing | 09:52 |
sledges | and way slower | 09:52 |
sledges | (the rotation flicker is now in there too) | 09:52 |
faenil | nah, can't be way slower :) | 09:52 |
sledges | go ahead and reboot | 09:52 |
sledges | echo 0 > /sys/devices/omapdss/display0/tear_elim | 09:52 |
sledges | but swiping out apps now is as smooth as in thp's n7 video \o/ | 09:53 |
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sledges | i never liked fingerterm, it just feels like something is wrongly implemented there | 09:55 |
sledges | as qmlcomponentsgallery long scroll menu performs way better than fingerterm's | 09:55 |
faenil | just open qmlcomponentsgallery | 09:55 |
sledges | ^ | 09:55 |
sledges | :D | 09:55 |
faenil | yes well still laggy | 09:55 |
sledges | regardless of tear_elim | 09:55 |
sledges | yes, but not that much | 09:55 |
faenil | fingerterm's is obviously heavier to render | 09:56 |
faenil | there's the background as well | 09:56 |
sledges | probably because fingerterm draws more complex controls in menu | 09:56 |
faenil | of course | 09:56 |
faenil | and the bg too | 09:56 |
sledges | at any rate | 09:56 |
sledges | i prefer smooth swipes even with diagonal tearing \o/ | 09:56 |
sledges | interesting | 09:57 |
sledges | swiping out is so mucuh better | 09:57 |
sledges | that apps do not stick in the middle of screen anymore | 09:57 |
faenil | sure I do | 09:57 |
sledges | but listen to your finger drag's acceleration | 09:57 |
faenil | mmm that is interesting | 09:58 |
faenil | glad I never spent time on that bug | 09:58 |
faenil | rebooting with tear_elim off | 09:58 |
sledges | lol | 09:58 |
sledges | headbanging :D | 09:58 |
sledges | it will reset to on | 09:58 |
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* sledges puts his money on that | 09:58 | |
faenil | of course | 09:59 |
faenil | I wonder why you suggested that | 09:59 |
sledges | ? | 09:59 |
faenil | you said set it off and reboot :D | 09:59 |
sledges | reboot from nitdroid to nemo :p | 09:59 |
faenil | lol | 09:59 |
sledges | and then set it | 09:59 |
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faenil | apps still get stuck in middle of the screen, sorry buddy :D | 10:00 |
sledges | not here buddy :D | 10:00 |
faenil | so tear_elim actually creates that vertical tearing...nice | 10:01 |
sledges | and lag | 10:02 |
sledges | :D | 10:02 |
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faenil | ok so, we didn't fix anything :D | 10:03 |
faenil | but learnt more :) | 10:03 |
sledges | well now nemo is actually usable | 10:03 |
faenil | kind of | 10:04 |
faenil | half the times I scroll the list it calls push on pages | 10:04 |
faenil | drivers me ad | 10:04 |
faenil | mad | 10:04 |
sledges | the most ive been suffering was with apps sluggishly swiping (half-way) out | 10:04 |
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faenil | sledges, do you have link of the latest nemo wayland image? | 10:07 |
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sledges | https://dl.dropboxusercontent.com/s/l6bl3uiv85pw2kc/nemo-n950-rnd-20131310.tar.bz2 | 10:08 |
sledges | ? | 10:08 |
sledges | locusf: | 10:08 |
sledges | faenil: | 10:10 |
sledges | scratch that | 10:10 |
sledges | https://www.dropbox.com/s/54ub8z29mhdot2r/nemo-n950-rnd-20131410.tar.bz2 | 10:10 |
faenil | thx | 10:12 |
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zbenjamin | faenil: so do you think we should give the android driver a try? | 10:14 |
faenil | zbenjamin, no idea, they could be using same driver as us | 10:15 |
zbenjamin | would be interesting to run glgears on nemo too | 10:16 |
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sledges | zbenjamin: zypper in mesa-demos | 10:29 |
sledges | solution 4 :D | 10:30 |
sledges | 3 | 10:30 |
sledges | (4 is run away scared) | 10:31 |
sledges | :) | 10:31 |
sledges | and bump into no providers of libGL.so.1 ;D | 10:32 |
sledges | tough tough | 10:33 |
sledges | faenil: this is the performance gained on n9: http://youtu.be/bQoBHNr4c80 | 10:36 |
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sledges | i couldn't get swipe to stuck in the middle | 10:39 |
stephg | sledges, your n9 looks a hell of a lot faster than mine | 10:39 |
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sledges | stephg: tear_elim=0 on yours? | 10:39 |
stephg | no just whatever the default is | 10:40 |
stephg | where's that set? | 10:40 |
sledges | echo 0 > /sys/devices/omapdss/display0/tear_elim | 10:40 |
sledges | as root | 10:40 |
stephg | roger (though my nemo N9 is at home) | 10:40 |
sledges | never leave it at home these days :D | 10:40 |
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sledges | amazing finding with that tear_elim, bravo faenil ! | 10:43 |
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faenil | sledges, :) | 11:00 |
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sledges | hm faenil i think somebody fixed the compositor | 11:45 |
sledges | even with tear_elim=1 swipes are flawless | 11:46 |
sledges | (surely framerate is lower) | 11:46 |
faenil | \o/ | 11:46 |
faenil | you know, stuff happens without any reason xD | 11:46 |
faenil | maybe new fixed in qtwayland or who knows what | 11:46 |
sledges | and the name for no reason is holla | 11:46 |
faenil | fixes* | 11:46 |
sledges | jolla | 11:46 |
sledges | :D | 11:46 |
faenil | can't be sure, could be something coming from new qt releases | 11:46 |
sledges | cherry picked? | 11:47 |
sledges | because we didn't upgrade qt | 11:47 |
faenil | let's see if they fixed my minibug in components gallery as well | 11:47 |
sledges | :) what's that? | 11:47 |
faenil | when you push a page | 11:47 |
faenil | it animates but not until the end | 11:47 |
faenil | it stops like 20px before left edge | 11:47 |
faenil | on desktop it works ok | 11:48 |
faenil | and n950 it stops there | 11:48 |
faenil | (same code) | 11:48 |
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sledges | push a page - swipe? | 11:49 |
sledges | or back/forward buttons? | 11:49 |
faenil | no, in qqc gallery | 11:49 |
faenil | when you tap on a listitem | 11:49 |
sledges | yes | 11:49 |
faenil | it goes to a new page | 11:49 |
sledges | understood | 11:49 |
faenil | in components slang that's "pushing" a page :D | 11:50 |
sledges | (is what i meant, 'forward' button ;)) | 11:50 |
faenil | ok | 11:50 |
sledges | pushing up daisies :) | 11:50 |
faenil | lol | 11:50 |
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faenil | yeah it works 100% now :D | 11:51 |
faenil | yeeeah :D | 11:51 |
faenil | (the swipe thing, I mean) | 11:51 |
sledges | niiiiiiiice | 11:51 |
sledges | a | 11:51 |
sledges | not the page :D | 11:51 |
faenil | about to test that | 11:53 |
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faenil | not fixed :( | 11:57 |
sledges | meh | 11:58 |
faenil | funny thing is, the first tap you do on that screen, it realigns | 11:58 |
sledges | crazy | 12:00 |
faenil | will look into that later | 12:00 |
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sledges | special: ping | 12:19 |
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faenil | sledges, I think it's too early .P | 13:08 |
sledges | ay? :D | 13:08 |
faenil | sledges, you know, in the US :D | 13:09 |
sledges | good to know his TZ ;) thanks | 13:09 |
sledges | so yesterday 11pm localtime he should have still been around :D | 13:09 |
sledges | or already drinking martinis :D | 13:10 |
faenil | :) | 13:10 |
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faenil | maybe giucam can help us with the performance? | 13:49 |
sledges | faenil: still unhappy? | 13:50 |
sledges | :D | 13:50 |
sledges | i know you want min 60Äfps, under heaviest loads | 13:50 |
faenil | sledges, I mean, have you tried using a qml app? | 13:50 |
giucam | faenil: of what? still the same thing of the other day? | 13:50 |
faenil | no that will never happen on this hw | 13:50 |
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faenil | giucam, not sure what the thing of the other day was :D | 13:50 |
sledges | it will never, but that's where you're perfectionism comes from ;) | 13:51 |
faenil | sledges, android runs much better than nemo on this hw | 13:51 |
giucam | faenil: generaly sloppyness of qml apps | 13:51 |
faenil | is that what you want? | 13:51 |
faenil | giucam, yes, today I found tear_elim config, disabling that we have diagonal tearing but performance is much better | 13:51 |
sledges | much much | 13:52 |
faenil | but I was talking with aknight about using video overlays to try speeding things up | 13:52 |
sledges | still not perfect ofc | 13:52 |
sledges | (+diagonal tearing) | 13:52 |
faenil | sledges, qml apps are still not usable | 13:52 |
giucam | is that an option of what? | 13:52 |
faenil | giucam, /sys/devices/omapdss/display0/tear_elim | 13:52 |
sledges | faenil: give me a non-usable example | 13:53 |
sledges | pls | 13:53 |
sledges | with tear_elim=0 | 13:53 |
faenil | ok, now it's not unusable | 13:56 |
faenil | with it's very slow compared to x11 | 13:56 |
sledges | lol, i should revert to an x11 image | 13:57 |
sledges | i never remember nemo performing better than harmattan btw | 13:57 |
faenil | in fact it never did | 13:57 |
sledges | so i think the difference of nemo qml apps is negligible | 13:57 |
faenil | wait a moment | 13:58 |
sledges | x11 vs wayland[tear_elim=0] | 13:58 |
faenil | ok now I'm going to finish the current stuff on components | 13:58 |
faenil | and then flash x11 | 13:58 |
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* sledges booting x11 | 14:21 | |
sledges | :) | 14:21 |
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faenil | :) | 14:27 |
sledges | faenil: x11 wins ;D | 14:30 |
faenil | :P | 14:30 |
sledges | performance smooth, can't remember where it's loses to harmattan :D | 14:30 |
faenil | sledges, now make a video of some apps so that we can compare when needed please | 14:30 |
faenil | opening menus, fingerterms, components gallery, etc | 14:31 |
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sledges | what im saying is that if it's too much effort to improve any further (or turns out not to be possible at all), current tear_elim=0 for me is enough as a dev device (i can pretend n9 has been sent to me by jolla :D) | 14:38 |
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faenil | sledges, yeah...I just want to make sure there's none around to fix that, before I surrender | 14:40 |
sledges | +1 | 14:40 |
faenil | and since giucam seemed good a that part of the mw | 14:40 |
faenil | he could have a talk with aknight to see what can be done maybe :/ | 14:41 |
sledges | fingers crosscompiled | 14:41 |
giucam | what's mw? | 14:42 |
giucam | anyway, as i don't have the hardware there's little i can do, apart throwing some idea | 14:42 |
giucam | +s | 14:42 |
faenil | giucam, ahhh right, you don't have the hw | 14:42 |
faenil | giucam, mw = middleware | 14:43 |
giucam | ah | 14:43 |
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Morpog_N9_ | someone (tm) should send giucam a spare n9 :D | 14:55 |
sledges | nsuffys, w00t, ... ? :) | 14:56 |
zbenjamin | giucam: ideas are a start | 14:56 |
sledges | it's just 150EUR on ebay though ;) | 14:56 |
giucam | zbenjamin: but i don't have any atm :P | 14:56 |
faenil | aknight does | 14:56 |
zbenjamin | someone knows how to set up libhybris + android driver on the n9? | 14:57 |
zbenjamin | or has a idea how to | 14:57 |
faenil | Stskeeps has more than an idea about that | 14:57 |
Morpog_N9_ | I guess thp too | 14:57 |
zbenjamin | yeah but he seems to be pretty busy | 14:57 |
zbenjamin | faenil: we need to get a kernel course .... ;) | 14:57 |
faenil | :) | 14:58 |
Morpog_N9_ | they all are | 14:58 |
thp | zbenjamin: why not use the existing driver as in https://wiki.merproject.org/wiki/Adaptation/N9-N950/Wayland ? | 14:59 |
faenil | thp, because it has many issues :) | 14:59 |
thp | and the android one doesn't? | 14:59 |
zbenjamin | we hoped the android one might be faster | 14:59 |
sledges | 14:51 < faenil> sledges, android runs much better than nemo on this hw | 15:00 |
faenil | thp, nitdroid's does, don't know about standard omap3 android driver | 15:00 |
zbenjamin | we have a very bad qml performance | 15:00 |
sledges | aha #libhybris ;) | 15:01 |
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faenil | oooh :) | 15:01 |
thp | well, gfx is one thing. after that is working, you'll also want to get touchscreen, audio, wifi, sensors, modem, vibra, etc.. working | 15:02 |
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thp | maybe better focus on other parts (glacier ux, apps, etc..) now? | 15:05 |
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faenil | thp, so it's not possible to just take the gfx driver from android? either all or none? | 15:07 |
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thp | the thing is, the n9x0/n9 devices run a decent glibc-based linux userland with qt already; nemo could be the same thing for not so blessed devices that are stuck with a java-based userland | 15:07 |
thp | faenil: it should be possible to mix'n'match | 15:07 |
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faenil | our problem is only the gfx...please watch this till the end | 15:08 |
faenil | it's 30secs | 15:08 |
faenil | https://www.youtube.com/watch?feature=player_detailpage&v=d64GqOJLaOY#t=12 | 15:08 |
faenil | thp, ^ | 15:08 |
faenil | to give you an idea of the current issue | 15:08 |
fk_lx | well, well who has appeared here | 15:08 |
thp | no direct rendering maybe? | 15:09 |
faenil | thp, eh... :/ | 15:09 |
thp | and fingerterm might not be the most optimized app around, anyway ;) | 15:10 |
faenil | rotation is like that in all apps | 15:10 |
sledges | rotation does not prevent from using a qml app | 15:11 |
zbenjamin | is there direct rendering now or not ...... | 15:11 |
zbenjamin | i thought wayland does not do direct rendering | 15:12 |
thp | try running the app without wayland / compositor using only "-platform eglfs | 15:12 |
thp | (the compositor must be stopped for that to work) | 15:13 |
thp | then you'd get an idea of the performance without wayland / compositing | 15:13 |
fk_lx | thp: why are you ignoring me in virtual space and treating normally in the real world? | 15:13 |
fk_lx | confusing | 15:13 |
zbenjamin | thp: thats fast | 15:14 |
zbenjamin | faenil: try it, fingerterm actually is useable without wayland | 15:14 |
zbenjamin | thp: how do we get that performance with wayland running? | 15:16 |
Morpog_N9_ | shh fk_lx don't scare thp away :) | 15:16 |
fk_lx | Morpog_N9_: I'm not scarying, he can answer that simple question - on priv for example | 15:17 |
fk_lx | Morpog_N9_: if he doesn't think it is suitable in public | 15:17 |
faenil | zbenjamin, thp I know it's usable with eglfs | 15:18 |
zbenjamin | faenil: how is the compositor painting the buffer of the clients? maybe its slow in some way | 15:18 |
fk_lx | Morpog_N9_: it's not good if there is some problem in community, problems should be solved | 15:18 |
faenil | zbenjamin, thp you can alraedy see it in the homescreen, as it's kind of smooth. The problem is we can't run clients on eglfs | 15:18 |
fk_lx | Morpog_N9_: peacefully | 15:18 |
thp | the bottom of https://wiki.merproject.org/wiki/Adaptation/N9-N950/Wayland contains some info about how direct rendering could be done | 15:20 |
thp | maybe it already helps a little to avoid rendering stuff in the homescreen while a window is fullscreen | 15:20 |
faenil | thp, yes, pageflipping, though that requires some kind of deep knowledge of pvr2d.. | 15:21 |
fk_lx | isn't this strange that someone ignores me online and doesn't in the real life? | 15:22 |
thp | as you can see around 1:54 in http://www.youtube.com/watch?v=SWQZJcEwEow, the window switcher is rendered while the app is fullscreen | 15:23 |
thp | not sure how well qt scene graph / the compositor optimizes that away, but it might still help a little to avoid rendering calls and overdraw | 15:24 |
faenil | thp, sure that is a good point, surely helps | 15:24 |
faenil | yeah, could be small gain, but still something | 15:24 |
fk_lx | where are those values Marc told about on Mindtrek I ask | 15:24 |
thp | so might be more useful to focus on getting lipstick/wayland faster and optimizing homescreen drawing than using a different driver | 15:25 |
fk_lx | I have enough of this conflict thp continues for so long | 15:25 |
zbenjamin | i wonder if thats what we are looking for https://qt.gitorious.org/qt-labs/qt-compositor/source/e47eb9057bf08834885ba6ef5e593d6f1844405c:src/qt-compositor/hardware_integration/graphicshardwareintegration.h | 15:25 |
fk_lx | I have enough of that someone from Jolla is hostile against me | 15:26 |
fk_lx | :-( | 15:26 |
faenil | fk_lx, sad to hear that :( | 15:27 |
fk_lx | it is sad indeed | 15:27 |
zbenjamin | faenil: is there a kickstarter for a emulated nemo+wayland? | 15:27 |
faenil | zbenjamin, ? | 15:28 |
sledges | https://github.com/faenil/NemoWaylandKickstart/blob/master/nemo-i486-vm-wayland.ks | 15:29 |
sledges | ? | 15:29 |
zbenjamin | if i try looking in this direct rendering thing i would prefer doing it not on the phone | 15:29 |
faenil | thp, then some logic is needed to reenable drawing while you're swiping...anyway it can be a good attempt | 15:29 |
faenil | zbenjamin, so you want Nemo VM | 15:29 |
zbenjamin | yeah | 15:29 |
faenil | yeah there's a guide for that | 15:30 |
fk_lx | and the worst thing is that community is ignoring it | 15:30 |
fk_lx | like nothing happened | 15:30 |
fk_lx | just continuing conversation when there is a problem | 15:31 |
fk_lx | I have enough of hiding that all the time | 15:33 |
zbenjamin | faenil: btw could someone merge my lipstick patch? you don'T need to merge colorful-home until i know why the rotation does not behave as it should | 15:35 |
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zbenjamin | but the lipstick patch is basically a one liner | 15:35 |
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faenil | zbenjamin, I usually leave lipstick stuff to sailors, as it touches them as well | 15:35 |
faenil | maybe thp can have a quick look since it's a oneliner? | 15:35 |
fk_lx | maybe thp would do sth about more serious problem | 15:36 |
thp | i can have a look (link?), but let's leave it to w00t or someone to decide whether to merge :) | 15:36 |
zbenjamin | https://github.com/nemomobile/lipstick/pull/105/files | 15:36 |
fk_lx | zbenjamin: code, code, code and where are the people? | 15:37 |
thp | (mumbles something about whitespace changes) | 15:37 |
zbenjamin | hmpf | 15:37 |
zbenjamin | imho those changes make sense ;) | 15:38 |
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fk_lx | zbenjamin: did you notice there is much serious problem than some code? | 15:39 |
zbenjamin | but i can revert them if you prefer | 15:39 |
zbenjamin | fk_lx: sorry i have no idea what i should do about that | 15:40 |
zbenjamin | i'm doing nemo stuff only a couple of weeks .. so i'm pretty new | 15:41 |
fk_lx | zbenjamin: so there is a problem between me and thp | 15:42 |
fk_lx | zbenjamin: if you haven't noticed yet | 15:42 |
fk_lx | and it lasts very long | 15:42 |
fk_lx | and I would like it to end | 15:43 |
zbenjamin | so if he treats you normally in the real world, as you mentioned before, grab a drink and work it out? | 15:43 |
sledges | +1 | 15:43 |
fk_lx | zbenjamin: if that would be so easy | 15:44 |
fk_lx | anyway I think it's high time it should stop | 15:44 |
fk_lx | it's not helping | 15:44 |
zbenjamin | it can be, the hardest thing is that someone needs to do the first step | 15:44 |
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sledges | faenil: ssu ur is performed as oneshot during every installation of ssu-vendor-data-nemo | 15:45 |
sledges | the first time (and often the only) | 15:46 |
sledges | during mic | 15:46 |
sledges | on your host pc | 15:46 |
sledges | :D | 15:46 |
faenil | but what happens instead? :D | 15:46 |
sledges | that's what happens | 15:46 |
sledges | it then doesn't think you're n9 | 15:46 |
sledges | but just some arm emulator | 15:46 |
fk_lx | crap | 15:46 |
faenil | ok, makes sense | 15:46 |
fk_lx | it seems I've became #nemomobile troll | 15:47 |
faenil | fk_lx, mate, seriously, I don't think anyone is thinking that ;) | 15:47 |
sledges | fk_lx: we all have our moments. yesterday i was cooking pasta with frankfurters on this channel | 15:47 |
sledges | faenil: i'll look on how mic needs to persuade ssu that it's actuall n9 | 15:48 |
faenil | :) | 15:48 |
zbenjamin | sledges: how did it turn out? ;) | 15:48 |
fk_lx | now you can all have fun of me | 15:49 |
* zbenjamin likes pasta with frankfurtes. If the frankfurters are cut into pieces and browned in the pan ;) | 15:49 | |
faenil | fk_lx, hey mate, nobody's having fun of you :) this stuff happens, I also remember in #harmattan it happened quite often :) | 15:51 |
sledges | fk_lx: no-one's having fun of you pal | 15:51 |
sledges | zbenjamin: will try frying next time! | 15:51 |
zbenjamin | sledges: also adding onions and cheese is nice ;) ... great now i'm hungry | 15:52 |
sledges | :)) | 15:52 |
sledges | food for thought | 15:52 |
sledges | ^ of how to improve nemo performance | 15:52 |
sledges | :) | 15:52 |
* zbenjamin is looking for the piece of code that does the compositing atm and renders the client buffer on the screen | 15:54 | |
fk_lx | I am sorry everyone for the above, I just wanted that damaging conflict to end | 15:55 |
fk_lx | I just have enough of it | 15:55 |
fk_lx | I hate the fact that someone in Jolla is so against me | 15:56 |
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fk_lx | for so long time | 15:56 |
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Morpog_PC | VM doesn't look that bad in 540x960 | 16:40 |
sledges | :) | 16:41 |
sledges | but if hybris fun lashes out, the idea of scaling svgs to pngs in-place looks one step closer :) | 16:42 |
Morpog_PC | I'm still not sure if that concept works out practically | 16:43 |
sledges | true | 16:43 |
sledges | it's just very tempting to create a PoC | 16:43 |
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sledges | see how it pans out | 16:44 |
Morpog_PC | everything would need to behave to the same scale factor | 16:44 |
sledges | (talking of innovation ;)) | 16:44 |
sledges | ah | 16:44 |
sledges | the magic u | 16:44 |
sledges | :D | 16:44 |
Morpog_PC | yep | 16:44 |
sledges | plundstr: ping | 16:44 |
sledges | Aard: ping | 16:55 |
sledges | gtg | 17:05 |
zbenjamin | how much hd space does the nemo vm stuff + sdk use? | 17:05 |
Morpog_PC | the vm is 1,4gb here | 17:08 |
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sledges | my super old (but working) installation of mer platform sdk is 7.1G (with lots of files forgotten to be deleted over many builds) | 17:12 |
sledges | brand new one should be about 2G | 17:12 |
sledges | armv7hl target it 900M | 17:12 |
locusf | faenil: ping, do you wanna merge https://github.com/nemomobile/qtquickcontrols-nemo/pull/8 ? | 17:13 |
sledges | Aard: plundstr: ssu-vendor-data-nemo in %post performs add-oneshot --now , but how to prevent it from triggering during mic time, but on first boot ? (mic does not create /.bootstrap during image build; MIC_RUN is exported only in oneshot --mic) | 17:14 |
sledges | removing "--now" is not an option, because on a running device it should trigger immediate ssu ur | 17:15 |
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sledges | bbl cyasz | 17:19 |
zbenjamin | ok sounds like i have enough space ;) | 17:19 |
sledges | zbenjamin: rock'n'roll | 17:20 |
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locusf | Morpog_PC: the icons look stunning ! | 17:28 |
locusf | on N9 | 17:28 |
locusf | except for qmlmessages :p | 17:28 |
Morpog_PC | great, but give props to qwazix he made them in SVG | 17:29 |
locusf | cool, thanks qwazix | 17:29 |
Morpog_PC | I just did the annoying work of seperating them, etc. | 17:29 |
Morpog_PC | but yeah, I like them too | 17:30 |
locusf | I like the loading overlay becoming on the edge of the icon | 17:30 |
Morpog_PC | btw, there are lots of icons in there already, not just the ones needed | 17:31 |
Morpog_PC | locusf, yeah looks cool, but wasn't actually planned so :) | 17:31 |
locusf | Morpog_PC: really, lol ? :D | 17:32 |
locusf | I was quite sure it was planned but ok | 17:32 |
Morpog_PC | hehe | 17:32 |
faenil | back | 17:32 |
faenil | locusf, merged, I wanted to wait for someone with more qml experience to review it | 17:33 |
faenil | but it seems everyone's busy :) | 17:33 |
locusf | faenil: yeah good idea | 17:33 |
locusf | argh I need to redo my bezier curve | 17:34 |
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Aard | sledges: will ell you how when back home | 17:46 |
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shmerl | Hi. I recently saw a video with Nemo running on Nexus 7 with Wayland + libhybris. Are there any instructions how to install that combination? | 17:51 |
shmerl | X.org one didn't really work for me (UI didn't come up after boot). | 17:51 |
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locusf | yay, bezier drawn trumpet ftw | 17:58 |
locusf | the problem is that its all black :p | 18:01 |
sledges | shmerl: ask Stskeeps and thp | 18:04 |
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sledges | thanks Aard | 18:04 |
shmerl | sledges: OK, thanks. | 18:05 |
sledges | also try #libhybris | 18:08 |
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shmerl | Stskeeps: Do you have clues on the installation of Nemo with Wayland + libhybris on Nexus 7? I didn't see it mentioned here: https://wiki.merproject.org/wiki/Nemo/Installing | 18:18 |
zbenjamin | faenil: ping | 18:23 |
locusf | https://dl.dropboxusercontent.com/u/286182/slider-bezier.png <- yay | 18:24 |
Stskeeps | shmerl: it's kinda new proof of concept but we're putting up instructions how to do this with any cyanogenmod device | 18:25 |
shmerl | Stskeeps: Ah, great. So hw adaptations will include drivers used in CM? | 18:25 |
Stskeeps | shmerl: idea is to be able to combine with a cyanogenmod release yes, the instructions will make the glue, all comes together on device | 18:26 |
Stskeeps | so it enables mer/nemo in a lot of places | 18:26 |
shmerl | You mean one will have to pull in the whole CM, or you just reuse some hardware related stuff? | 18:27 |
Stskeeps | it'll naturally strip the release | 18:27 |
Aard | sledges: the bootstrap comes from a pre-scriptlet (make sure your mic supports it): %pre | 18:27 |
Stskeeps | but in practice you need to compile a few glue pieces with libhybris patches | 18:27 |
Aard | touch $INSTALL_ROOT/.bootstrap | 18:27 |
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shmerl | Right. So how will Nemo repos handle that? There will be a libhybris hw adaptation for each device? | 18:28 |
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shmerl | Or it will be left up to the users? | 18:28 |
Aard | sledges: and in %post you should have something like http://pastebin.com/RDXxN4wJ | 18:28 |
shmerl | Stskeeps: By the way. How many userspace driver blobs can be in the Jolla device besides the GPU one? If none (or something replaceable), then can Freedreno be of use to avoid libhybris, since it's already mainlined? | 18:33 |
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sledges | Aard: thata nice thanks | 18:51 |
sledges | means %zypper does not perform %pre | 18:51 |
sledges | (rpm that is) | 18:51 |
Aard | sledges: I'm talking about kickstart, not related to rpm | 18:52 |
sledges | ok, pre in kickstart then not spexc | 18:52 |
sledges | i would like to reuse add-oneshot | 18:53 |
sledges | in spec | 18:54 |
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sledges | it will work now | 18:54 |
sledges | sad .ks will need to take one for the team (extra couple of lines per each .ks) | 18:55 |
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sledges | i hoped mic could let know of itself on some other means | 18:55 |
sledges | but it will do many thanks! | 18:56 |
sledges | in %post should do rm /.bootstrap | 18:57 |
special | sledges: pong | 19:03 |
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sledges | special: qmlmessage build failed :) | 19:04 |
special | sledges: yes, I glanced at it last night but didn't end up with time to fix it. I think it just needs QT+=dbus | 19:05 |
sledges | after removing telepathy-qt5 | 19:05 |
sledges | dep | 19:05 |
sledges | ah ok, nothing serious then :) | 19:05 |
sledges | will test soon | 19:06 |
special | thanks | 19:06 |
* special is overwhelmed today | 19:06 | |
sledges | just wanted to go through your awareness, in case jolla's reusing it | 19:06 |
sledges | with what? i thought sdk release makes a relief :)) | 19:07 |
special | we're selling more than a SDK ;) | 19:07 |
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sledges | ;D so it's a non-stop then I guess :7 | 19:08 |
special | the relaxing summer is gone, I think it only gets crazier from here | 19:09 |
sledges | yay that's the spirit | 19:10 |
sledges | \o/ | 19:10 |
sledges | special: QT += dbus quick | 19:11 |
sledges | is already there | 19:11 |
Morpog_PC | qwazix, tried subtle launcher icon shadows, not that bad I think. Blur is 1px, 0.25 opacity and 1pixel shifted down | 19:11 |
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special | oh, sorry | 19:11 |
Morpog_PC | without: http://abload.de/img/launcher6ruf1.png | 19:12 |
Morpog_PC | with: http://abload.de/img/launcher-shadow4mu48.png | 19:12 |
special | I misread; it needs a BuildRequires: pkgconfig(Qt5DBus) | 19:12 |
special | in the rpm | 19:12 |
sledges | Morpog_PC: what about with more with? :D | 19:12 |
special | which would explain why I missed it when testing that PR | 19:12 |
Morpog_PC | sledges, then they wouldn't be subtle anymore :D | 19:13 |
sledges | Morpog_PC: hmmmm http://play.qwazix.com/grog/wp-content/uploads/2013/07/SystemUI.png | 19:13 |
sledges | :) | 19:14 |
sledges | they wouldn't be flat enough ? ;) | 19:14 |
Morpog_PC | yep :) | 19:15 |
sledges | btw | 19:16 |
sledges | these icon's aren't flat either ;p | 19:16 |
Morpog_PC | sure, but flatter than for example ios6 icons | 19:19 |
Morpog_PC | sledges, like that? http://abload.de/img/launcher-shadow2y1po9.png | 19:19 |
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sledges | Morpog_PC: could you botch them onto this one please: https://www.dropbox.com/s/om1steelph5wsx8/background.png | 19:24 |
qwazix | Morpog_PC, sledges, I like the subtle one | 19:26 |
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qwazix | my only worry is if we ever do Breeze (or other themes) we'll want to have the same icons without shadows | 19:27 |
Tofe | Hello | 19:27 |
qwazix | (we can have two versions though) | 19:28 |
qwazix | hello, Tofe | 19:28 |
sledges | ok special , all fixed now | 19:28 |
sledges | qmlmessages fine compiled in repos, dup away :) | 19:28 |
sledges | thanks for quick find | 19:28 |
Morpog_PC | qwazix, sledges, http://abload.de/img/systemuid4pui.png | 19:30 |
Morpog_PC | left subtle ones, right slegde ones :D | 19:30 |
qwazix | re: tearing, I actually think it makes sense that vsync creates tearing in the middle of the screen (or at any, constant, point on the screen) | 19:30 |
Tofe | I am currently trying to integrate the nemomobile keyboard of maliit, but I encounter some problems, and maybe I'm doing it the wrong way | 19:30 |
qwazix | it is still 60fps, but it doesn't mean that the frame starts in exactly the right time to draw, | 19:31 |
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qwazix | if it starts drawing the frame when the screen refresh is halfway through, it will end up the same way | 19:31 |
qwazix | again and again... | 19:31 |
qwazix | diagonal tearing is because fps are incompatible so the problem goes further and further down the screen | 19:32 |
sledges | i see | 19:32 |
special | sledges: thanks for fixing it | 19:34 |
sledges | np | 19:34 |
special | is the n9 getting tearing under wayland? | 19:34 |
sledges | yes, and n950 | 19:34 |
special | ah, I remember; wsegl doesn't implement vsync properly | 19:34 |
sledges | Morpog_PC: qwazix: for suble shadows: i'll agree with subtlety, as that's being consistent throughout the theme ;) | 19:35 |
sledges | any special remedies? :) | 19:36 |
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zbenjamin | yay my nemo vm works | 20:01 |
sledges | :) nice | 20:02 |
zbenjamin | and froze | 20:06 |
zbenjamin | ;/ | 20:06 |
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zbenjamin | anyone else has a problem with a freezing ui? | 20:10 |
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sledges | nope | 20:18 |
sledges | vbox | 20:18 |
sledges | all i486 | 20:18 |
sledges | tru fiddling with cpu instructions | 20:19 |
sledges | caps | 20:19 |
sledges | in settings | 20:19 |
sledges | how muc ram? | 20:19 |
zbenjamin | gfx memory 64mb | 20:22 |
zbenjamin | sys memory 512 | 20:22 |
sledges | shouldnbenenough | 20:23 |
sledges | should be enough | 20:23 |
sledges | i norm give 768 | 20:23 |
sledges | ram | 20:23 |
sledges | hm | 20:23 |
sledges | a | 20:23 |
sledges | lol | 20:23 |
sledges | ofc | 20:23 |
sledges | HostKey+H | 20:24 |
sledges | your nemo is sleeping ;) | 20:24 |
sledges | zbenjamin: ^ | 20:24 |
zbenjamin | argh | 20:25 |
zbenjamin | maybe ;) | 20:25 |
* zbenjamin boots | 20:25 | |
* sledges puts his boots | 20:26 | |
zbenjamin | shouldn't it show the lockscreen then? | 20:26 |
zbenjamin | or black ? | 20:26 |
sledges | lets not be material all time :) | 20:26 |
sledges | nope | 20:26 |
sledges | it just diesnt :D | 20:26 |
sledges | doesnt | 20:26 |
sledges | on vm | 20:26 |
zbenjamin | weird why | 20:26 |
sledges | as it sets brightness | 20:26 |
sledges | andbdoesnt care of rendering | 20:26 |
sledges | i huess | 20:27 |
zbenjamin | what happend to your keyboard ;) | 20:27 |
zbenjamin | meh you are right it was sleeping | 20:27 |
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sledges | im typing from mobile and fast | 20:29 |
sledges | i wish ssh supported spell checker autocorreft | 20:30 |
sledges | ;) | 20:30 |
sledges | im using juicessh | 20:30 |
zbenjamin | ;) | 20:30 |
zbenjamin | console based irc client? | 20:31 |
sledges | yup | 20:32 |
zbenjamin | i use quassel , quasseldroid on my phone | 20:33 |
zbenjamin | great client, backlog is always completely available as soon as you log in | 20:34 |
sledges | hook it is ssh+screen equivalent | 20:35 |
sledges | nice to know ;) | 20:35 |
sledges | s/hook/ok | 20:36 |
zbenjamin | and its qt based ;) | 20:36 |
sledges | if i can replace it everywhere i have ssh | 20:36 |
sledges | :) | 20:36 |
sledges | thanks zbenjamin | 20:36 |
zbenjamin | no problem ;) | 20:37 |
sledges | every dayvsomething new | 20:37 |
zbenjamin | you just need to have a server somewhere, install quasselcore there, and quasselclients on your machines | 20:37 |
zbenjamin | then it should support autocorrect ;) | 20:37 |
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sledges | right | 20:54 |
sledges | i thought they offer a server themselves D | 20:54 |
sledges | (would be a good business model for crafty ones) | 20:54 |
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zbenjamin | true | 21:00 |
zbenjamin | it only lacks a webclient | 21:00 |
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qwazix | dup just killed my installation... | 21:17 |
sledges | fun times :) | 21:18 |
sledges | did you do ssu ur beforehand? | 21:18 |
qwazix | ah, I can ssh in :) | 21:18 |
qwazix | ehm, no | 21:18 |
sledges | zypper se mesa | 21:18 |
qwazix | shall I do ssu ur now? | 21:18 |
sledges | ssu ur also helps yes | 21:18 |
sledges | remove installed mesa packages, then ti-sgx will be automatically pulled back | 21:18 |
sledges | ssu ur autofix is underway | 21:19 |
Morpog_PC | qwazix, after that do zypper ref and up a few times | 21:20 |
qwazix | zypper rm mesa-llvmpipe seems to work | 21:20 |
sledges | ok | 21:20 |
qwazix | pulls alternate packages | 21:20 |
qwazix | Morpog_PC, why several times? | 21:21 |
sledges | just to be sure :D | 21:21 |
Morpog_PC | :) | 21:21 |
qwazix | Nothing to do. | 21:21 |
Morpog_PC | I needed several times to get back in action | 21:21 |
qwazix | zypper's words, not mine | 21:21 |
Morpog_PC | well then it's good | 21:21 |
Morpog_PC | reboot :) | 21:21 |
qwazix | hm, no icons... | 21:23 |
Morpog_PC | zypper in nemo-theme-glacier | 21:23 |
qwazix | ty | 21:23 |
Morpog_PC | then restart lipstick or reboot again | 21:23 |
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qwazix | how do I restart lipstick? | 21:24 |
sledges | killall lipstick | 21:24 |
* qwazix takes out the shotgun | 21:25 | |
qwazix | shotgun worked but enemy not dead | 21:25 |
Stskeeps | -9 | 21:25 |
qwazix | I'll reboot | 21:25 |
sledges | watch out the other items of your missus' makeup set | 21:26 |
Morpog_PC | still no icons qwazix? | 21:26 |
qwazix | nope | 21:26 |
qwazix | install went well, lipstick restarted | 21:26 |
Morpog_PC | strange | 21:26 |
qwazix | rebooting now | 21:26 |
* sledges runs and hides1;5C | 21:27 | |
qwazix | yay icons | 21:27 |
* sledges unhides | 21:28 | |
Morpog_PC | :D | 21:28 |
qwazix | qmlgallery and screenshot still black | 21:28 |
Morpog_PC | yep, not megred yet | 21:28 |
Morpog_PC | merged | 21:28 |
sledges | qmlgallery should be ok | 21:28 |
sledges | components gallery you mean? | 21:29 |
sledges | ;P | 21:29 |
sledges | both not merged, true | 21:29 |
sledges | great success faenil: add-oneshot: /etc/oneshot.d/0/ssu-update-repos - job saved OK | 21:29 |
Morpog_PC | erm, yep, damn we had that discussion sledges about components :) | 21:29 |
sledges | means ssu ur will be run on first -device- book | 21:29 |
sledges | patch pending | 21:29 |
sledges | Morpog_PC: yea we agreed to just call them components :D | 21:31 |
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qwazix | with tear_elim set to 0 performance is bearable | 21:32 |
sledges | +1 | 21:33 |
qwazix | why are the ugly red x buttons back? | 21:33 |
sledges | qwazix: due to fixed theme inheritance :D | 21:33 |
sledges | the other were SVG apparently | 21:33 |
sledges | if not, you found a bug ;) | 21:33 |
qwazix | :nod: probably | 21:34 |
qwazix | also the swiping seems to be fixed | 21:35 |
sledges | yes | 21:35 |
qwazix | In fact this release is almost as good as the X11 one | 21:35 |
sledges | that's confirmed today | 21:35 |
qwazix | :happy: | 21:35 |
sledges | i felt :happy: as well | 21:35 |
sledges | until i flashed good ol x11 | 21:35 |
sledges | :D | 21:35 |
sledges | and felt slightly less happy, but still bearable ;D | 21:35 |
qwazix | It would be nice if we could support both for a while, on Qt5.x but I'm not sure we should, given low manpower and low number of devices with X11 | 21:37 |
Morpog_PC | faenil wanted to drop n9/50 today altogether almost :) | 21:38 |
sledges | before he foudn tear_elim :) | 21:39 |
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qwazix | he is right to not want to waste too much effort on them | 21:40 |
qwazix | but some people would be happy even with some tearing so no point in dropping altogether | 21:40 |
sledges | we cannot support x11/qt5 | 21:41 |
sledges | due to mcompositor not working on qt5 iirc | 21:41 |
sledges | but there was a stoppage why we discontinued x11 | 21:41 |
qwazix | and we should continue development on relatively old devices so that we see the consequences on performance | 21:41 |
qwazix | sledges, :nod: | 21:42 |
qwazix | I would still love to try on N900, but there isn't a wayland adaptation for it... | 21:42 |
Morpog_PC | there is a POC | 21:43 |
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qwazix | just noticed something weird | 21:44 |
qwazix | when fingerterm is minimized and rotates, there is no flicker | 21:44 |
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Morpog_PC | patterns :) | 22:31 |
sledges | yea a proper pest that was :) | 22:31 |
Morpog_PC | qwazix, not sure if I like this more, but it's not red :D http://abload.de/img/nemomobile-wayland22utm.png | 22:32 |
sledges | baffled me how come i get theme name as darko, after installing glacier during image creation :D | 22:32 |
Morpog_PC | hehe, must have been a wtf moment :D | 22:32 |
sledges | totally, especially when i ran zypper in ...glacier and it was fine :D | 22:33 |
qwazix | Morpog_PC, please no... | 22:33 |
Morpog_PC | lol | 22:33 |
sledges | Morpog_PC: just ooi: are the Xs blue squares or rectanglish? | 22:33 |
Morpog_PC | squares | 22:33 |
sledges | qwazix: are you thinking of circles? ;)) | 22:33 |
qwazix | sledges, firstly I am thinking of non-character X | 22:34 |
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sledges | aok :) | 22:34 |
Morpog_PC | well, it was the fastest cross I ever rwer | 22:34 |
Morpog_PC | drawed | 22:35 |
qwazix | (incidentally explains why you weren't sure if it's a square) | 22:35 |
qwazix | and on a second thought, circles might be better | 22:35 |
qwazix | sliderball-y | 22:35 |
qwazix | Morpog_PC, equally fast way to draw a proper cross: rotate a + by 45deg | 22:36 |
sledges | ok, no more `ssu ur` as soon as faenil accepts PR and locusf bakes an image thereafter :D | 22:37 |
sledges | good nite! | 22:37 |
Morpog_PC | qwazix, just the way I just did it :) | 22:37 |
qwazix | :) | 22:38 |
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qwazix | on the other hand we could maybe re-think the whole interaction | 22:39 |
qwazix | idea: tap&hold and the longer you hold the redder the thumbnail becomes, when it gets completely red (~2s) it closes | 22:40 |
Morpog_PC | hmmm, but no way then to close all | 22:41 |
Morpog_PC | http://abload.de/img/nemomobile-wayland6jonv.png | 22:41 |
Eztran | Ooo, reminiscent of Sailfish's remorse action thing. | 22:41 |
qwazix | Eztran, sth like that | 22:41 |
qwazix | Morpog_PC, and no way to pin them to the top, a feature we've been thinking about | 22:42 |
Morpog_PC | yep | 22:46 |
Morpog_PC | smaller icon + thinner cross: http://abload.de/img/nemomobile-wayland7dpqz.png | 22:46 |
qwazix | Morpog_PC, also keep in mind there is no spacing in glacier | 22:48 |
qwazix | between windows | 22:48 |
qwazix | much better! | 22:48 |
Morpog_PC | well, the close icon has then to be moved inside | 22:49 |
Morpog_PC | or in a small bar on bottom area of app | 22:49 |
Morpog_PC | with more controls like pin | 22:49 |
Morpog_PC | but for a quick replacement it's good enough I think | 22:50 |
qwazix | yep | 22:57 |
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qwazix | http://jsfiddle.net/Dbpuv/ | 23:02 |
qwazix | controls could show up on long tap of one window | 23:03 |
qwazix | the bottom four controls (empty boxes) could be responsibility of the app | 23:03 |
qwazix | http://jsfiddle.net/Dbpuv/1/ | 23:08 |
qwazix | Morpog_PC, ^^ | 23:08 |
faenil | o/ | 23:09 |
qwazix | hey faenil | 23:09 |
Morpog_PC | qwazix yay, could work like that | 23:11 |
Morpog_PC | kinda widget like | 23:12 |
qwazix | like sailfish covers but without the limit to two, and without the undiscoverable swipe | 23:12 |
qwazix | s/two/two actions/ | 23:13 |
Morpog_PC | but the long tap is kinda lame for the 4 ones | 23:13 |
Morpog_PC | maybe show the 4 ones always and the two ones only on long tap | 23:13 |
* Morpog_PC switches to tablet | 23:14 | |
qwazix | Morpog_PC, too much clutter if everything is always visible | 23:15 |
Morpog_N9__ | true | 23:18 |
qwazix | anyway, just food for thought for now, your circular x is good enough for inclusion right now, and we'll see once we modify the home screen | 23:18 |
qwazix | good night! cya tomorrow (hopefully) | 23:19 |
Morpog_N9__ | yep | 23:19 |
Morpog_N9__ | cya | 23:19 |
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faenil | finished reading backlog :) | 23:23 |
faenil | good night guys | 23:23 |
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