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iekku | morning | 04:26 |
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iekku | nemo bug triage starting soon | 07:56 |
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the-boss | phaeron lbt sage stskeeps SR#7361 Rejected promotion request | 08:48 |
the-boss | phaeron lbt sage stskeeps SR#7362 Rejected promotion request | 08:53 |
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the-boss | phaeron lbt sage stskeeps SR#7363 waiting for review at https://build.pub.meego.com//request/show/7363 | 09:14 |
Sage_ | plundstr: really? the whole .sh script was not needed? :) | 09:16 |
plundstr | yes, not at all | 09:16 |
plundstr | xorg pid is now 297 | 09:16 |
Sage_ | it should be under 100 ;) | 09:17 |
plundstr | good target | 09:18 |
Sage_ | plundstr: the bme doesn't need the DSME env btw? | 09:19 |
plundstr | Looks like it doesn't | 09:21 |
the-boss | phaeron lbt sage stskeeps SR#7363 Accepted promotion request | 09:22 |
Sage_ | uses maybe the dbus if instead of socket or something? | 09:23 |
Sage_ | or doesn't use dsme at all? ;) | 09:23 |
plundstr | Could be? I don't have the source | 09:24 |
spiiroin | plundstr, Sage_ : not sure if IIRC but dsme thermal policy needs battery temperature data, and it is provided by bme | 09:26 |
plundstr | yes, dsme has some thermal checking. | 09:27 |
plundstr | spiiroin: Sage_: I'll check do we have dsme thermal checking in use and does it get battery readings | 09:29 |
Sage_ | plundstr: well that is something that can't be used on many adaptations so it needs to be optional if detected | 09:31 |
plundstr | ok | 09:31 |
plundstr | Sage: BTW, how do we handle optional things between adaptations? Where do we configure what is used and what is not? | 09:33 |
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deztructor | plundstr, spiiroin atm thermal data is not exposed because bmeipc was encapsulated inside ckit provider. i can expose it there but if it is not urgent it is better to wait for statefs, i hope it will resembles also power_supply structure for bme originated data | 09:34 |
Sage_ | plundstr: we don't atm. | 09:34 |
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plundstr | Sage: yes not atm but is there plan, idea, decision how it will be? | 09:35 |
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Sage_ | plundstr: I would hope it is like /etc/dsme.d/ dir that can be added stuff in adaptation config package. | 09:36 |
plundstr | Yes, that could work | 09:36 |
Sage_ | static file doesn't really work as in most of the cases there are multiple places that want to edit the data | 09:36 |
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Sage_ | even if that feels like overkill for now it might be good in the future | 09:37 |
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plundstr | Sage_: spiiroin: deztructor: ATM our dsme is compiled with " --without-bmeipc". It means, no communication with bme (no battery temp readings) | 09:45 |
Sage_ | IMO would be better if we would not compile it with bme and use something a bit more generic api | 09:46 |
Sage_ | mainly as e.g. x86 adaptaiton doesn't have bme | 09:47 |
deztructor | plundstr: contextkit atm | 09:47 |
deztructor | ContextProperty | 09:47 |
the-boss | phaeron lbt sage stskeeps SR#7364 waiting for review at https://build.pub.meego.com//request/show/7364 | 09:50 |
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the-boss | phaeron lbt sage stskeeps SR#7364 Accepted promotion request | 09:56 |
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the-boss | phaeron lbt sage stskeeps SR#7357 Rejected promotion request | 10:07 |
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the-boss | phaeron lbt sage stskeeps SR#7365 waiting for review at https://build.pub.meego.com//request/show/7365 | 10:29 |
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sledges | good morning! | 10:55 |
sledges | have you voted for Nemo logo yet? ;) http://polldaddy.com/poll/6679035/ | 10:57 |
the-boss | phaeron lbt sage stskeeps SR#7366 waiting for review at https://build.pub.meego.com//request/show/7366 | 10:58 |
tadzik | I did now :) | 10:59 |
anYc | has the symbol in choice nr 3 a special meaning? | 11:01 |
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Sage_ | Stskeeps: http://sage.kapsi.fi/Nemo-tmp/0.20121115.0.1.NEMO.2012-11-12.1/images/ | 11:03 |
Stskeeps | yes,s aw | 11:03 |
Sage_ | k | 11:03 |
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tadzik | anYc: I think it's related to some marine army rank | 11:06 |
tadzik | captain, or such | 11:06 |
anYc | ah, "captain nemo". would make sense. thanks | 11:08 |
sledges | yup, tadzik & anYc, here's the whole (long!) thread: http://www.mail-archive.com/mer-general@lists.merproject.org/msg00702.html | 11:08 |
sledges | to skim through | 11:09 |
the-boss | phaeron lbt sage stskeeps SR#7366 Rejected promotion request | 11:09 |
tadzik | heh, not as long as p5p threads :P | 11:09 |
tadzik | less swear words too | 11:09 |
Sage_ | kjokinie: please don't change content in tarball :) | 11:10 |
kjokinie | Sage_: binary diff patch then? | 11:10 |
Sage_ | kjokinie: no, extra tarball next to the old one for example | 11:12 |
kjokinie | Sage_: ok | 11:12 |
Sage_ | kjokinie: though new upstream for that could be proably also nice alternative | 11:12 |
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kjokinie | Sage_: do we package linux-firmware already? | 11:13 |
kjokinie | Sage_: would it make sense to package the whole thing? | 11:13 |
the-boss | phaeron lbt sage stskeeps SR#7365 Accepted promotion request | 11:14 |
Sage_ | kjokinie: each adaptation should package the parts it needs | 11:14 |
kjokinie | Sage_: ok. Can I get a separate package for new wl127x firmwares to CE:Adaptation if I make such package? | 11:17 |
kjokinie | I mean CE:Adaptation:N950 or what was it.. | 11:17 |
Sage_ | kjokinie: yes, that is ok. As then you could package it with date instead of some version | 11:18 |
Sage_ | linux-firmware doesn't have version tags | 11:18 |
Sage_ | iirc | 11:18 |
kjokinie | Sage_: yes, it seems so. | 11:18 |
Sage_ | kjokinie: https://build.pub.meego.com/package/files?package=linux-firmware-ti-connectivity&project=CE%3AAdaptation%3APandaBoard | 11:18 |
Sage_ | that is how I did it for panda | 11:18 |
kjokinie | Sage_: thanks, I'll use that as base | 11:20 |
sledges | lol tadzik :) | 11:21 |
tadzik | actually it's longer than I thought, mail-archive just pretends it's 10 messages long :) | 11:22 |
sledges | true :D | 11:30 |
the-boss | phaeron lbt sage stskeeps SR#7360 Accepted promotion request | 11:35 |
the-boss | phaeron lbt sage stskeeps SR#7359 Accepted promotion request | 11:39 |
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the-boss | phaeron lbt sage stskeeps SR#7367 waiting for review at https://build.pub.meego.com//request/show/7367 | 12:07 |
the-boss | phaeron lbt sage stskeeps SR#7367 Accepted promotion request | 12:13 |
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Stskeeps | Sage_: VM booted | 12:34 |
Stskeeps | Jake9xx: Sage_: llvmpipe seems faster too | 12:35 |
Sage_ | nice | 12:35 |
* Sage_ still waits changelog | 12:35 | |
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the-boss | phaeron lbt sage stskeeps SR#7369 waiting for review at https://build.pub.meego.com//request/show/7369 | 13:19 |
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niqt | has someone developed with qt5 on nemo? | 13:41 |
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the-boss | phaeron lbt sage stskeeps SR#7358 Accepted promotion request | 13:56 |
sledges | niqt, yes | 14:02 |
sledges | have hello world running, hope to tackle QML problems | 14:02 |
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niqt | sledges: have you used qtcreator or only mer-sdk? | 14:05 |
sledges | niqt, qtcreator | 14:26 |
sledges | soz, being slow today :) | 14:27 |
sledges | niqt, qtcreator fails to build (spitting errors about mersdk/.../usr/bin/readline etc), then I use the same qmake command from within mer sdk - and it works | 14:29 |
sledges | but qtcreator has all the knowledge of crossompiling arm, so I use it for intellisense :) | 14:29 |
niqt | sledges: thanks i want my next nemo application with qt5 and to abandon qt4 | 14:32 |
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sledges | well niqt you'll have to run qt4 and qt5 side by side for quite a time still | 14:48 |
sledges | as long as they do not share the same prefix for the time being you're fine | 14:48 |
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the-boss | phaeron lbt sage stskeeps SR#7370 waiting for review at https://build.pub.meego.com//request/show/7370 | 15:31 |
the-boss | phaeron lbt sage stskeeps SR#7369 Accepted promotion request | 15:32 |
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faenil | pheeew, I'm finally back to Linux... | 16:03 |
faenil | good afternoon everyone o/ | 16:04 |
sledges | wb faenil ! | 16:05 |
faenil | hey mate, what's up :) | 16:05 |
sledges | back to Mer, playing with new toys on my desk :) | 16:08 |
sledges | was off to spain last week (embedded linx conference) - was absolutely awesome! | 16:08 |
faenil | cool! | 16:09 |
the-boss | phaeron lbt sage stskeeps SR#7370 Accepted promotion request | 16:18 |
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sledges | what are you up to faenil | 17:09 |
sledges | ? | 17:09 |
faenil | looking for a way to attend SLUSH12....i.e looking for opensource games to port to BB10, RIM pays 100$ each!! | 17:09 |
sledges | now THAT's an incentive!! Still I'll be porting apps for Jolla for free instead :D | 17:11 |
sledges | unless I give up my day job for that :)) | 17:11 |
faenil | sledges, Jolla already has my time :D | 17:13 |
sledges | you got employed!? ;D | 17:13 |
faenil | nope, I meant working on Nemo | 17:14 |
faenil | oh that would be a dream :D | 17:14 |
sledges | that is a dream :) | 17:14 |
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faenil | sledges, can you please PM any opensource qml you know, if you know any? thanks :D | 17:15 |
sledges | qml? games? | 17:15 |
faenil | yeah | 17:15 |
sledges | samegame :)) | 17:16 |
sledges | just saw in qt5 talk last week | 17:16 |
faenil | I don't think that counts :D | 17:16 |
sledges | not a game person | 17:17 |
sledges | would rather port/create a useful app | 17:17 |
faenil | :) | 17:18 |
faenil | they don't pay for apps though ^^ | 17:18 |
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sledges | weird, probably don't want too much bugs :) | 17:29 |
faenil | :D | 17:31 |
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iekku | bugs? | 17:57 |
iekku | i like bugs | 17:57 |
iekku | (if those get someone who loves them and cares of them and fixes them) | 17:57 |
w00t | and hopefully doesn't feed them and make them multiply and grow | 17:58 |
iekku | who? me? | 18:00 |
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faenil | I think he was referring to the bug-fixer :D | 18:02 |
sledges | i referred to if peeps write qml apps for BB10, supporting them will be a pain | 18:03 |
sivang | w00t: development is what feeds them and make them grow and mutiply :) | 18:03 |
sledges | that's why RIM gives 100$ only for games, where bug might be a part of gameplay :D | 18:03 |
sivang | w00t: hence, debugging and dev'ing are complementary processes ;) | 18:03 |
sivang | hey sledges , again, how is the poll going? | 18:04 |
sledges | hi sivang , running home now | 18:04 |
sledges | but image 3 is winning :) | 18:04 |
sledges | (you can see results yourself) | 18:04 |
sledges | I wish some other logos won :D | 18:04 |
sledges | the glass/piece sail looks nice, and its reflection reminds hull itself | 18:04 |
sledges | see you tomorrow! soz have to run | 18:04 |
sivang | sledges: I actually started to agree with that, the sail is like Android's bot for us | 18:06 |
sivang | sledges: see you tomorrow! | 18:06 |
sledges | also remind a shark's fin ;) nemo-shark agressive :D | 18:08 |
sivang | faenil: a rightous dream, if I may add. | 18:08 |
faenil | sivang, :) we live to chase our dreams ;) | 18:08 |
sivang | sledges: yes- exactly, funny how I did not see its potential beforehand. | 18:08 |
sivang | faenil: yep | 18:08 |
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sivang | faenil: it also feel for me, more allowing for further more diversified products and services around, not sure why.. (think white labeling) | 18:09 |
sivang | oops, that was also to sledges ^ | 18:09 |
faenil | oh ok :D | 18:09 |
sivang | Michael is doing amazing work, though he's design are great and his is so quick grasping | 18:10 |
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sivang | s/though// | 18:14 |
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Sfiet_Konstantin | faenil: I can support you | 18:42 |
Sfiet_Konstantin | I have a pseudo game that was never finished, but was close to be finished | 18:43 |
Sfiet_Konstantin | it is like "shu shu rocket", a bit simplier though | 18:43 |
Sfiet_Konstantin | will push to git | 18:43 |
faenil | Sfiet_Konstantin, thanks :) what's shu shu rocket? | 18:44 |
Sfiet_Konstantin | a nice game :) | 18:45 |
Sfiet_Konstantin | search wikipedia you lazy | 18:45 |
faenil | I have searcher google man xD | 18:46 |
faenil | shu shu rocket? ... | 18:46 |
Sfiet_Konstantin | aaarg | 18:46 |
Sfiet_Konstantin | couldn't find it | 18:47 |
Sfiet_Konstantin | will code it now :D | 18:47 |
faenil | lol | 18:47 |
faenil | if the game is too simple they won't accept it though :) | 18:47 |
Sfiet_Konstantin | basically, you have an arena | 18:47 |
Sfiet_Konstantin | with mouses with different colors in | 18:47 |
Sfiet_Konstantin | mouse move straight | 18:47 |
Sfiet_Konstantin | if they hit a wall they turn left | 18:47 |
Sfiet_Konstantin | and you can put arrows on the ground | 18:47 |
Sfiet_Konstantin | (of different colors) | 18:48 |
Sfiet_Konstantin | if a mouse run over an arrow, it follows the arrow | 18:48 |
faenil | oh :) | 18:48 |
Sfiet_Konstantin | and then, you have to guide the mouses to a target (was a cheeze for me) | 18:48 |
Sfiet_Konstantin | (and a rocket in shu shu rocket) | 18:48 |
Sfiet_Konstantin | and you can land deadly traps like cats | 18:48 |
Sfiet_Konstantin | or pits with spikes | 18:48 |
Sfiet_Konstantin | etc. | 18:48 |
Sfiet_Konstantin | a puzzle-like game | 18:48 |
Sfiet_Konstantin | I _don_'t want to be alone at Slush :D | 18:49 |
faenil | :D | 18:49 |
Sfiet_Konstantin | Go QML, I choose you ! | 18:50 |
faenil | ahhaah | 18:50 |
Jake9xx | Stskeeps: Sage_ cool, what's the mesa version ? 8.0.5 ? | 18:52 |
Stskeeps | .5 | 18:52 |
Jake9xx | Stskeeps: while I tested it it first seemed blistering fast but then I started doubting it and never did a side-by-side comparison | 18:53 |
Stskeeps | :nod: | 18:53 |
faenil | bbl guys | 18:53 |
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faenil | back o/ | 21:39 |
rcg | wb faenil :) | 21:55 |
faenil | :) | 21:55 |
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_nicolai_ | hi, I need some help setting up build environment for nemobile. | 22:38 |
_nicolai_ | I have the platform sdk and sb2, don't know how to setup up the n900 target | 22:38 |
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Sage_ | _nicolai_: you can setup any armv7hl target and use those binaries with n900 as well. | 23:25 |
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_nicolai_ | so, the one described in the sb2 article (mer-core-armv7hl-xorg-basic-qmlviewer.ks) should work? | 23:31 |
wmarone | it should yes | 23:36 |
wmarone | it's more basic than nemomobile, but anything you build against it will work | 23:37 |
_nicolai_ | I'll try it, thank you | 23:38 |
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